WeaponCategoryCostDamageProperties

Damage = [Base Die] × Rank + Proficiency Bonus. Firearms: Light 1 shot, Hand 3 shots (bonus action reload), Rifle 6 shots (bonus action reload), Cannon 1 shot (full action reload).

ShieldCostDefence BonusShield BashProperties
Armour PieceCategoryCostDefence BonusArmour Value

Armour blocks all damage except Mystic (Eclipse, Psychic, Lies) and Power (Radiant, Force, Necrotic).

PackContentsTotal Cost

Prices scale with rank; max 20 platinum base at Mythril.

PotionRankCostEffect

Metals

MetalCost / kgCost / gramItem EffectTattoo Effect (scales with rank)Tattoo Cost

Gems

GemCost / kgCost / gramItem EffectTattoo Effect (scales with rank)Tattoo Cost

18 g raw = 1 coin worth. Tattoo prices in paper; scale with rank. Restrictions at GM's discretion.

Naturally Magical Curiosities

TrinketRankCostEffect

Everyday Magic Objects

TrinketCostEffect
IngredientRankSale PriceGuild Buy PriceSource

Guild buys 20% cheaper at Steel rank and below, 40% more at Gold rank and above.

MaterialRankCostSource Creature
ItemCostWeightDescription

Coin Converter

Enter an amount in any coin; all others update automatically. Coins are worth 1.8× their raw metal weight.