A sphere three times the girth of Earth, mostly covered by deep, enigmatic oceans. Continents rise on colossal mountain‑roots; floating islands and slender pillars dot the depths.
Moons: Everbue (blue, contains Serma’s memories), Velitios (red, elven space station).
Sun: A hole in space‑time where the sun god sits, its shape changing with the god’s symbol (currently a red fist with green lightning).
Cloud Formations: Giant’s Kingdom (30km high, held by Helios), Titanic Quetzalcoatl (100km ring, ouroboros form).
Graham: Newmountside (humans), Illumis (elves), Dur'Varias (dwarves), Kody's Holy Land (lizardfolk), Sanctuary of Zaheer (undead).
Arvenos: Amon (lava), Cocytus (ice), Sanctuary of Mellia (all biomes).
Magic City: Devastated by Halass, magic madness. Regions: candy kingdom, desert/dungeon/fire, jungle/slime.
Oravian Lands: Desert smited by Rayshin; Brahash's coast (Grumia); Avelia (birdfolk).
Oceans: Meridian (east), Brahashii (west).
Seas (Brahashii): Brahashii Sea, Graviathan’s Heart, Warm Sea, Detroit of Mellia, Frigid Sea.
Seas (Meridian): Meridian Sea, Bright Detroit, Sea of Death, Sundered Sea, Soft Sea.
Islands: AkKusikna (frozen), Gevantes (red desert).
Allmother Queen, domain: Nature, Life & Death, Order, Creation. Worshipped mainly by elves.
Artifice, Technology, Magic as Science. Husband of Mellia, ascended dwarf. Worshipped by dwarves.
Death, Ravens, Endings, Undeath. Gentle god of endings, one of the three God‑Princes. Worshipped by vampires, undead, morticians.
Sun, Birth, Light, Healing. Lover and champion of Rayshin, now sits on the Sun. Worshipped by merfolk, elementals.
Luck, Turmoil, Storms, Destiny. One of the three God‑Princes. Worshipped by pirates, sailors, adventurers, gamblers.
Moon, Secrets. Goddess secretly revered by dragons on the far side of the planet.
War, Pride, Conquest. First king of humans ascended to godhood. Worshipped by humans, dragons, dragonborn.
Knowledge, Arts, Stars, Navigation, Wisdom. Ascended mortal, wife of Bagit Sol. Worshipped by goliaths, firbolgs, elves.
Trickery, Enchantment, Magic Creation, Fun, Riches. Multiversal merchant wizard, ascended after Tiamat’s death. Worshipped by fey folk and loyal customers.
Old Pantheon: Bargos (artifice, deceased), Graviathan (sea, sealed), Belial (demons, sealed), Serma (moon, split), The Traveller (trickery, departed), Hermaeus Mora (knowledge, perished).
Archfey of light, avatar of Mellia, controls Feyrealm & Illumis.
Retinue: Four seasonal houses, Prismatic Palace, Seelies, Priests of the Amethyst Spirit.
King of Volturis, creator of vampires, Horseman of Zaheer.
Retinue: Nine vampire guards; vampiric noble houses.
Goliath pirate king, champion of Brahash.
Retinue: 12 elite pirates; children Thoru, Aurelia, Mo'edak.
King of Dwarves, mecha maker.
Retinue: Brother Mcgregor, daughter Lehua, 300 Athroelemental sons, 200 dwarven kids, automatons.
Assistant to Mellia, creator of non‑magical lifeforms, world‑trees.
Dragon king, ancient black/silver Stromblight, follower of Cognis.
Half‑Archfey, half‑Firbolg, Hydra Assembly head, vast information network.
Two Eol‑Droids seeking to conquer Dur'Ned and become Dracomatons.
Legendary monster hunter, commands Vadislav and De Vincha clans.
Fake name, true identity lost. Extremely secretive.
Ancient wizard turned destroyer. Created 12 relics to reshape reality. Sealed in his NavBall.
Glorious Jellyfish, Hands of the Deep, Mist Demons, Thunder Moth Swarm
Flying Fire Beetle, Amon's Walking Fortress, Salt Demons, Burning Head of Gevantes
Uneasing Imperial Cobra, Canopy to the Stars, Obsidian Imperial Cobra, Cocytus's Crystal Chimera
Suun‑Rakhat, Running Hounds of Rayshin, Flutters of AkKusikna, Incandescent Cloud
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Successes: 0 / 3 | Failures: 0 / 3