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Orion Sol's Cave of Wonders

Equipment, Monsters & Marvels of Fheros

"Everything an adventurer needs, from a pocket realm to a monster's tooth."

Soulayman "Soull" Bekkali
Solarfuture / Fog boi

Table of Contents

Part I: Bagit's Store – Equipment Catalogue
Part II: Vadislav's Monster Hunting Guide – Bestiary
Part III: McGrey'Ghor's Tinker Time – Vehicles & Treasures

Part I
Bagit's Store – Equipment Catalogue
[Illustration: Bagit Sol behind a counter, surrounded by magical items]

Coinage

All coins are minted with lightweight, self‑authenticating enchantments making them 1.8× more valuable than their raw metal. Every denomination except Mythril can be physically divided into halves, quarters, eighths, and tenths. Coins can be split by snapping along pre‑cut notches.

CoinValue in PreviousWhat 1 Buys
1 PaperA child's candy, a street‑performer's tip, a copied poem.
1 Copper1,000 PaperA week at a comfortable inn (for a travelling non‑citizen).
1 Iron1,000 CopperA crafting licence and an enchanted workshop.
1 Steel1,000 IronA townhouse with dimensional storage.
1 Silver1,000 SteelA manor with warded grounds and an ancestral shrine.
1 Electrum1,000 SilverA small castle, often built on a minor node of magical power.
1 Gold1,000 ElectrumA lord's duchy – a region with villages, forests, and resources.
1 Platinum10,000 GoldA peerage, extensive lands, a capital‑worthy castle, and the right to mint.
1 Mythril100 PlatinumDemiplanes, thousand‑year treaties, a dragon's ransom. Mythril coins exist and circulate among world leaders, ancient dragons, and black‑market archmages.

Prices listed are for non‑citizen travellers. Citizens enjoy magical abundance and communal provisions in most countries. The iron‑cost workshop is a subsidised communal asset; the "2 steel a year" output flows back into the community, not private profit.

Weapons

Damage = [Base Die] × Rank + Proficiency Bonus.

WeaponCategoryBase DamageProperties
ClubSimple Melee1d4Swift
DaggerSimple Melee, Throwing1d4Flourish, Swift, Thrown (2/6 sq)
HandaxeSimple Melee, Throwing1d6Swift, Thrown (2/6 sq)
JavelinSimple Melee, Throwing1d6Thrown (3/12 sq)
Light HammerSimple Melee, Throwing1d4Swift, Thrown (2/6 sq)
MaceSimple Melee1d6
QuarterstaffSimple Melee1d6Versatile (1d8)
SickleSimple Melee1d4Swift, Flourish
SpearSimple Melee, Throwing1d6Thrown (2/6 sq), Versatile (1d8)
ShortswordSimple Melee1d6Swift
War ScytheSimple Melee1d6Reach
BattleaxeMartial Melee1d8Versatile (1d10)
FlailMartial Melee1d8
GlaiveMartial Melee1d10Reach, Two‑handed
GreataxeMartial Melee1d12Two‑handed
GreatswordMartial Melee2d6Two‑handed
HalberdMartial Melee1d10Reach, Two‑handed
LanceMartial Melee, Mounted1d12Reach, Mounted
LongswordMartial Melee1d8Versatile (1d10)
MaulMartial Melee2d6Two‑handed
MorningstarMartial Melee1d8
NunchucksMartial Melee1d6Swift, Flourish
PikeMartial Melee1d10Reach, Two‑handed
RapierMartial Melee1d8Flourish
ScimitarMartial Melee1d6Swift, Flourish
TridentMartial Melee, Throwing1d6Thrown (2/6 sq), Versatile (1d8)
War PickMartial Melee1d8
WarhammerMartial Melee1d8Versatile (1d10)
WhipMartial Melee1d4Reach, Flourish
RockSimple Ranged, Throwing1d4Thrown (2/6 sq)
SlingSimple Ranged1d4Ammunition (3/12 sq)
ShortbowSimple Ranged1d6Ammunition (8/32 sq), Two‑handed
Hand CrossbowSimple Ranged1d6Ammunition (3/12 sq), Swift, one‑handed
Light CrossbowSimple Ranged1d8Ammunition (8/32 sq), Two‑handed, loading
Blow‑dartSimple Ranged1Ammunition (2/6 sq), silent
LongbowMartial Ranged1d8Ammunition (15/60 sq), Two‑handed
Heavy CrossbowMartial Ranged1d10Ammunition (10/40 sq), Two‑handed, loading
BlunderbussMartial Ranged1d10Ammunition (cone 3 sq), loading
BolasSimple Ranged, Throwing1d4Thrown (2/6 sq), entangle on crit
TomahawkThrowing, Martial Ranged1d6Thrown (2/6 sq), Swift
BuckshotMartial Ranged1d8Ammunition (spread), loading
Mount SpearMounted Melee1d8Reach, Mounted only
Mount JavelinMounted Melee1d6Thrown (3/12 sq), Mounted
Joust LanceMounted Melee1d12Reach, Mounted, one‑handed on mount
TachiMounted Melee1d8Versatile (1d10), Mounted
Riding ClubMounted Melee1d6Mounted
Mount SwordMounted Melee1d8Mounted
Ball & ChainMounted Melee1d10Reach, Two‑handed
LassoMounted Melee0 (special)Thrown (2/6 sq), entangle, Mounted
PistolFirearms - Light1d81 shot, bonus action reload
RifleFirearms - Rifle1d126 shots, bonus action reload
RevolverFirearms - Light1d81 shot, bonus action reload
HandgunFirearms - Hand1d103 shots, bonus action reload
MoukhaliaFirearms - Rifle, Mounted1d106 shots, bonus action reload, mounted
Catching NetFirearms - Cannon0 (special)1 shot, full action reload, entangle
Small BallistaFirearms - Cannon2d101 shot, full action reload, mounted
CannonFirearms - Cannon3d101 shot, full action reload, cannot move

Shields

ShieldDefence BonusShield BashProperties
Hand Shield+11d4
Light Shield+21d6
Great Shield+31d8One‑handed, prevents two‑handed weapon use
Wall Shield+41d10Two‑handed, full cover (1.5x wielder)

Shield Defence bonus increases by +1 per Rank above Paper. Shield Bash damage scales with Rank (multiply base dice by Rank).

Armour

Armour blocks all damage except Mystic (Eclipse, Psychic, Lies) and Power (Radiant, Force, Necrotic). Defence and Armour values scale with Rank. At Rank 2+, add +1 Armour per rank (Heavy adds +6).

SlotTierDefence ModifierArmour Value
ChestplateGarments+00
ChestplateLight+01
ChestplateMedium+02
ChestplateHeavy-14
BracersGarments+00
BracersLight+01
BracersMedium+02
BracersHeavy-14
GrievesGarments+00
GrievesLight+01
GrievesMedium+02
GrievesHeavy-14
BootsGarments+00
BootsLight+01
BootsMedium+02
BootsHeavy-14
HeadgearGarments+00
HeadgearLight+01
HeadgearMedium+02
HeadgearHeavy-14

Adventurer's Packs

Adventurer's Pack (Explorer's Pack): Backpack (leather), Bedroll, Mess Kit, Tinderbox, Torches (10), Rations (10 days), Waterskin, Hempen Rope (50 ft). Weight: 59 lbs. Cost: 10 gp.

Dungeoneer's Pack: Backpack (reinforced), Crowbar, Hammer, Pitons (10), Torches (10), Tinderbox, Rations (10 days), Waterskin, Hempen Rope (50 ft). Weight: 61.5 lbs. Cost: 12 gp.

Burglar's Pack (Rogue's Pack): Backpack (lightweight), Ball Bearings (1,000), String (10 ft), Bell, Candles (5), Crowbar, Hammer, Pitons (10), Hooded Lantern, Oil Flask (2), Rations (5 days), Tinderbox, Waterskin, Hempen Rope (50 ft). Weight: 49.5 lbs. Cost: 16 gp.

Diplomat's Pack: Chest (lockable), Case for Maps/Scrolls (2), Fine Clothes, Ink (1 oz), Ink Pen, Lamp, Oil Flask (2), Paper (5 sheets), Perfume (Vial), Sealing Wax, Soap, Rations (2 days). Weight: 36 lbs. Cost: 39 gp.

Entertainer's Pack: Backpack (colourful), Bedroll, Candles (5), Costume Clothes (2 sets), Rations (5 days), Waterskin, Disguise Kit, Musical Instrument. Weight: 24 lbs. Cost: 40 gp.

Priest's Pack: Backpack, Blanket, Candles (10), Tinderbox, Alms Box, Incense (10 blocks), Censer, Vestments, Rations (2 days), Waterskin. Weight: 19 lbs. Cost: 19 gp.

Scholar's Pack: Backpack, Book of Lore, Ink (1 oz), Ink Pen, Parchment (10 sheets), Little Bag of Sand, Small Knife. Weight: 6 lbs. Cost: 40 gp.

Explorer's Pack: Backpack, Bedroll, Mess Kit, Tinderbox, Torches (10), Rations (10 days), Waterskin, Hempen Rope (50 ft), Compass, Whistle.

Blacksmith's Pack (Dur'ned): Sturdy Tool Bag, Portable Anvil, Smith's Hammer, Tongs, Chisel Set (3), Coal (small bag), Iron Ingots (5), Leather Apron, Goggles, Rations (5 days), Waterskin, Whetstone, Furnace Igniter, Blueprints (3). Weight: 55 lbs. Cost: 35 gp.

Travelling Warrior's Pack (Orcish): Rugged Backpack, Battle Axe, Bone Knife, War Paint (5 pots), Animal Pelts (2), Rations (5 days), Waterskin, Hunting Trap, Herb Pouch, Drum, Flint and Steel, Rope (50 ft), Trophy Bag, Bone Sewing Kit. Weight: 45 lbs. Cost: 20 gp.

Herbalist's Pack (Elven): Woven Backpack, Herb Shears, Mortar and Pestle, Herb Pouches (5), Glass Vials (10), Herbal Compendium, Watering Flask, Rations (5 days), Waterskin, Bandages (5 rolls), Portable Stove, Tinderbox, Elven Cloak, Healing Salves (3). Weight: 28 lbs. Cost: 50 gp.

Miner's Pack (Dwarven): Heavy Duty Backpack, Pickaxe, Shovel, Miner's Helmet, Lantern, Oil Flask (3), Rations (5 days), Waterskin, Mining Goggles, Pitons (10), Rope (50 ft), Hammer, Chalk (5 pieces), Map Case. Weight: 60 lbs. Cost: 30 gp.

Merchant's Pack: Leather Backpack, Merchant Scales, Coin Pouch, Ledger, Quill and Ink (1 oz), Paper (10 sheets), Sample Goods (5 types), Rations (5 days), Waterskin, Lockbox, Trade Permits (5), Torch (2), Blanket, Map of Trade Routes. Weight: 30 lbs. Cost: 40 gp.

Martial Artist's Pack: Sturdy Duffel Bag, Training Clothes (2 sets), Meditation Mat, Herbal Balm, Practice Weapons (2), Rations (5 days), Waterskin, Hand Wraps (2 pairs), Incense (5 sticks), Tinderbox, Portable Cookpot, Philosophical Scroll, Chalk (2 pieces), Herbal Tea (5 packets). Weight: 25 lbs. Cost: 20 gp.

Stone Collector's Pack: Reinforced Backpack, Rock Hammer, Chisel Set (3), Magnifying Glass, Sample Bags (10), Geologist's Journal, Parchment (5 sheets), Ink (1 oz), Compass, Lantern, Oil Flask (2), Rations (5 days), Waterskin, Sample Labels (20). Weight: 32 lbs. Cost: 25 gp.

WorldTree Explorer's Pack: Large Rucksack, Climbing Gear, Rope (100 ft), Hand Axe, Lantern, Oil Flask (2), Rations (5 days), Waterskin, Herb Pouch, Tinderbox, Tree Identification Book, Canopy Net, Camouflage Blanket, Sketchbook. Weight: 35 lbs. Cost: 30 gp.

Sailor's Pack: Waterproof Bag, Sailor's Clothes (2 sets), Rope (50 ft), Fishing Tackle, Grappling Hook, Compass, Lantern, Oil Flask (2), Rations (5 days), Waterskin, Spyglass, Sewing Kit, Logbook, Flask of Rum. Weight: 30 lbs. Cost: 25 gp.

Skyship Sailor's Pack: Skyproof Bag, Skyship Clothes (2 sets), Rope (50 ft), Climbing Harness, Skyship Tools, Compass, Goggles, Rations (5 days), Waterskin, Sky Lantern, Oil Flask (2), Map of Sky Routes, Logbook, Altitude Mask. Weight: 28 lbs. Cost: 35 gp.

Diver/Underwater Explorer's Pack: Waterproof Backpack, Diving Suit, Swim Fins, Breathing Tube, Weighted Belt, Waterskin, Underwater Lantern, Oil Flask (2), Diving Knife, Fishing Net, Sealant (2 jars), Underwater Compass, Sample Jars (5), Rations (5 days). Weight: 30 lbs. Cost: 40 gp.

Jungle Explorer's Pack: Jungle Backpack, Machete, Insect Repellent, Herb Pouch, Rope (50 ft), Waterskin, Tinderbox, Jungle Map, Compass, Lantern, Oil Flask (2), Rations (5 days), Water Purification Tablets, Netting. Weight: 35 lbs. Cost: 30 gp.

Mountain Explorer's Pack: Heavy-Duty Backpack, Climbing Gear, Rope (100 ft), Hand Axe, Lantern, Oil Flask (2), Rations (5 days), Waterskin, Compass, Chalk (5 pieces), Climbing Hammer, Pitons (10), Thermal Blanket, Map of Mountain Range. Weight: 40 lbs. Cost: 35 gp.

Desert Dweller's Pack: Desert Backpack, Water Containers (3), Head Scarf, Sunscreen (2 jars), Shade Cloth, Rations (5 days), Compass, Desert Map, Lantern, Oil Flask (2), Tinderbox, Herb Pouch, Sand Goggles, Shovel. Weight: 25 lbs. Cost: 25 gp.

Potions

PotionEffect
Health PotionHeals rank d8 + proficiency HP
Arcanium PotionRestores rank x10+20 Arcanium
Adrenalium PotionRestores rank x10+20 Adrenalium
Potion of Swiftness+rank square movement for 1 hour
Potion of Might+rank Strength for 1 hour
Potion of Dark SightDarkvision 12 squares for 1 hour
Potion of Iron Skin+rank Armour for 1 hour
Grandma's Miracle TonicTastes of honey and lies. No actual effect.
Snake Oil ElixirCures nothing, but you feel optimistic for 10 minutes.
Troll Sweat TeaSlightly warms the belly. No other effect.
Powdered Unicorn Horn (fake)Sparkles in water. Purely cosmetic.

Scrolls

ScrollRankDescription
Scroll of Paper1Produces one Paper‑Rank effect.
Scroll of Copper2Produces one Copper‑Rank effect.
Scroll of Iron3Produces one Iron‑Rank effect.
Scroll of Steel4Produces one Steel‑Rank effect.
Scroll of Silver5Produces one Silver‑Rank effect.
Scroll of Electrum6Produces one Electrum‑Rank effect.
Scroll of Gold7Produces one Gold‑Rank effect.
Scroll of Platinum8Produces one Platinum‑Rank effect.
Scroll of Mythril9Produces one Mythril‑Rank effect.

Metals & Gems

Metals – Item and Tattoo Effects

MetalFixed Item EffectTattoo Effect (scales with rank)
CopperWeapon: +1 Attack per rankAwareness of nearby electrical/heat sources
IronArmour/Shield: +1 Armour per rankCannot be forcibly moved more than 1sq/turn
SteelWeapon: +1 prof bonus (max +5)Free Reaction once/Short Rest per rank
SilverWeapon: +1d4 Moon damage to undead/shapechangers per rankDarkvision +3sq; +2 HP per rank; adv Stealth moonlight
ElectrumFocus: -5 Arcanium/Adrenalium cost (+5/rank)+5 max Arcanium/Adrenalium per rank
GoldWeapon/Armour: +1d4 fire damage per rankImmune to gold curses; treasure sense (10sq/rank)
PlatinumArmour: resistance to any damage once/Long RestAdvantage on all Creativity checks
TungstenWeapon: ignores 2 Armour per rankImmunity to Paralyzed/Stunned once/Short Rest
AsmodiumWeapon: heal 2 HP/rank on kill. Armour: enemies disadv vs necroticResistance necrotic; vulnerability radiant
HeliodorosWeapon: +1d8 radiant vs demons. Armour: resist necroticGlows near demons (20sq/rank); adv vs abyssal magic

Gems – Item and Tattoo Effects

GemFixed Item EffectTattoo Effect (scales with rank)
DiamondArmour/Shield: +10 HP per rank+10 max HP per rank
RubyWeapon: +1d6 precision dmg/rank on critAdv vs fear/charm; +1 precision ranged atks/rank
SapphireHelmet/Goggles: Darkvision 6sqSee invisible (2sq/rank) once/Short Rest
EmeraldJewellery: Regen 1 HP/min/rank in sunlight/world‑treeHalve exhaustion recovery time
Lapis LazuliItem: Waterbreathing, swim speedTelepathy with aquatic creatures within 10sq
OnyxWeapon: +1d4 necrotic/rankInvisibility in dim light once/Short Rest/rank (1 min)
OpalFocus: once/Long Rest grant advantage; next disadv+1 Improvisation per rank
JadeArmour/Shield: +1 Defence/2 ranks when stationaryReroll failed Focus check once/Short Rest/rank
TerminaliumFocus: +2d8 dmg/rank; natural 1 backfires+2 Effect Save DC/rank; each use 1d4 psychic feedback

Prices scale with rank. Copper‑rank gold is affordable (a few silver per gram); Mythril‑rank gold is extremely valuable (many platinum per gram). Tattoo costs follow the same scaling.

Trinkets

TrinketEffect
Thirsty SpongeAbsorbs 1 litre of water; stays dry on the outside.
Frost‑Kissed PebbleAlways cold to the touch; freezes a thimble of water.
Ring of Perfect HairYour hair always looks exactly as you wish.
Coin of MisfortuneAlways lands on tails.
Ever‑Clean SpoonFood eaten with it tastes slightly better.
Whispering ChalkWrites in any colour.
Boots of Dry SocksSocks never get wet.
Self‑Tying RopeTies/untie on command.
Mood CandleChanges colour with holder's mood.
Never‑Empty FlaskAlways full, but wine is terrible.
Self‑Writing QuillWrites dictated words with sarcastic margin notes.
Pipe of Toad SmokeBlows smoke rings that croak.
Everburning Candle StubBurns for exactly 59 seconds, then relights.

Utilities

ItemCostWeightDescription
Ball Bearings (1,000)2 copper2 lbsCover 1 sq; Dex check or fall prone.
Bedroll2 copper7 lbsPadded sleeping mat.
Caltrops (20)2 copper2 lbsCover 1 sq; halves speed, 1d4 piercing on fail Dodge.
Chain (10 ft)8 copper10 lbsIron chain, break DC 20.
Compass15 copper0.5 lbAlways points north.
Crowbar3 copper5 lbsAdvantage on Str checks to pry open.
Fishing Tackle2 copper1 lbHook, line, sinker.
Grappling Hook3 copper4 lbsAttaches to rope; throw to secure.
Hammer2 copper3 lbsUseful for pitons or nails.
Lantern (hooded)6 copper2 lbsBright light 3 sq, dim 6 sq. Can be dimmed.
Manacles18 copper6 lbsRestrain a creature; DC 20 to break.
Oil Flask2 copper1 lbFuels lantern 6 hours or creates 1 sq fire hazard.
Pickaxe4 copper10 lbsHeavy pick for stone.
Rope (50 ft)2 copper10 lbsHempen rope, supports 500 lbs.
Spyglass20 copper1 lbMagnify distant objects 10x.
Tent (2‑person)3 copper20 lbsSimple cloth tent, waterproof.
Tinderbox2 copper1 lbFlint, steel, tinder.
Torch (10)2 copper1 lbBurns 1 hour, bright light 2 sq, dim 4 sq.
Waterskin2 copper4 lbs (full)Holds 4 pints.

Attunement

A character can attune to a maximum of 5 magic items (7 if Arcanium mastery).

Part II
Vadislav's Monster Hunting Guide
[Illustration: A hunter's journal open to a sketched Razorbeak]

Vadislav's Monster Hunting Guide

Being a comprehensive bestiary of the creatures of Fheros, compiled by Aleksander Vadislav for the use of Guild adventurers. Know thy enemy.

Each creature is listed with its full stat block. Stats are presented as value (modifier). Defence = 10 + max(CON mod, DOD mod). HP = (Rank × 20) + (CON mod × 20) + (Rank × 10); doubled at Gold rank and above. Reaction DC = 8 + Proficiency + Rank. Proficiency = Rank + highest Action stat modifier.

Demons

Imp (Rank 1 – Paper)

Attribute: None | Size: Small

Stats: STR 8(-1) DEX 14(+2) KNO 10(0) CRE 12(+1) | CON 10(0) DOD 13(+1) FOC 10(0) IMP 12(+1)

HP: 50 | Defence: 11 | Proficiency: +3 | Reaction DC: 11

Sting (Action): Melee, 1d4+3 piercing + 1d6 Poison. CON check or Poisoned.

Death Knight (Rank 4 – Silver)

Attribute: Undead | Size: Medium

Stats: STR 20(+10) DEX 12(+6) KNO 14(+7) CRE 14(+7) | CON 18(+9) DOD 14(+7) FOC 14(+7) IMP 14(+7)

HP: 380 | Defence: 19 | Proficiency: +14 | Reaction DC: 26

Soulreaper (Action): Melee, 2d10+14 necrotic.

Command Undead (Bonus Action): Control one undead.

Pit Spawn (Rank 6 – Gold)

Attribute: Abomination | Size: Large

Stats: STR 22(+11) DEX 14(+7) KNO 10(0) CRE 10(0) | CON 20(+10) DOD 14(+7) FOC 12(+6) IMP 10(0)

HP: 640 (x2) | Defence: 20 | Proficiency: +17 | Reaction DC: 31

Corrupting Bite (Action): Melee, 3d6+17 piercing + 2d6 necrotic.

Hellswarm (Rank 3 – Steel)

Attribute: Hord | Size: Swarm

Stats: STR 12(+6) DEX 16(+8) KNO 6(-2) CRE 8(+4) | CON 12(+6) DOD 16(+8) FOC 10(0) IMP 8(+4)

HP: 290 | Defence: 18 | Proficiency: +11 | Reaction DC: 22

Swarm (Aura): 1 sq radius, 2d6 fire.

Voidcaller (Rank 5 – Electrum)

Attribute: Otherworlder | Size: Medium

Stats: STR 14(+7) DEX 14(+7) KNO 18(+9) CRE 18(+9) | CON 14(+7) DOD 14(+7) FOC 18(+9) IMP 16(+8)

HP: 460 | Defence: 19 | Proficiency: +14 | Reaction DC: 27

Summon Voidling (Action): Summons a lesser demon.

Succubus (Rank 4 – Silver)

Attribute: Possessed | Size: Medium

Stats: STR 10(0) DEX 16(+8) KNO 14(+7) CRE 20(+10) | CON 12(+6) DOD 14(+7) FOC 14(+7) IMP 18(+9)

HP: 340 | Defence: 19 | Proficiency: +14 | Reaction DC: 26

Charm (Action): One humanoid IMP check or Charmed 1h.

Wraith (Rank 3 – Steel)

Attribute: Ethereal | Size: Medium

Stats: STR 6(-2) DEX 18(+9) KNO 10(0) CRE 14(+7) | CON 12(+6) DOD 18(+9) FOC 14(+7) IMP 14(+7)

HP: 290 | Defence: 19 | Proficiency: +12 | Reaction DC: 23

Spectral Touch (Action): Melee, 2d6+12 necrotic, ignores Armour.

Bone Devil (Rank 7 – Platinum)

Attribute: Dysanthrope | Size: Large

Stats: STR 24(+12) DEX 14(+7) KNO 16(+8) CRE 16(+8) | CON 20(+10) DOD 16(+8) FOC 16(+8) IMP 14(+7)

HP: 780 (x2) | Defence: 20 | Proficiency: +19 | Reaction DC: 34

Bone Whip (Action): Reach 2 sq, 3d8+19 piercing, grapples.

Balor (Rank 8 – Mythril)

Attribute: Unique | Size: Huge

Stats: STR 26(+13) DEX 14(+7) KNO 18(+9) CRE 18(+9) | CON 24(+12) DOD 18(+9) FOC 18(+9) IMP 16(+8)

HP: 1080 (x2) | Defence: 22 | Proficiency: +21 | Reaction DC: 37

Fire Aura (Aura): 1 sq radius, 3d6 fire.

Whip (Action): Reach 2 sq, 3d8+21 slashing + 2d8 fire.

Epic – Death Throes: Explodes on death.

Demonkind

Tiefling Apprentice (Rank 1 – Paper)

Attribute: None | Size: Medium

Stats: STR 8(-1) DEX 12(+6) KNO 12(+6) CRE 16(+8) | CON 10(0) DOD 10(0) FOC 14(+7) IMP 14(+7)

HP: 50 | Defence: 10 | Proficiency: +9 | Reaction DC: 17

Eldritch Blast (Action): Ranged 6 sq, 1d10+9 Force.

Vampiric Tiefling (Rank 3 – Steel)

Attribute: Undead | Size: Medium

Stats: STR 12(+6) DEX 14(+7) KNO 10(0) CRE 16(+8) | CON 12(+6) DOD 14(+7) FOC 12(+6) IMP 16(+8)

HP: 290 | Defence: 18 | Proficiency: +11 | Reaction DC: 22

Blood Drain (Action): Melee, 1d6+11 piercing, bite heals half.

Chaosborn (Rank 5 – Electrum)

Attribute: Abomination | Size: Medium

Stats: STR 14(+7) DEX 12(+6) KNO 10(0) CRE 14(+7) | CON 14(+7) DOD 12(+6) FOC 14(+7) IMP 12(+6)

HP: 460 | Defence: 17 | Proficiency: +12 | Reaction DC: 25

Chaos Bolt (Action): Ranged 4 sq, 2d8 random element.

Cult Mob (Rank 2 – Iron)

Attribute: Hord | Size: Swarm

Stats: STR 14(+7) DEX 10(0) KNO 8(+4) CRE 8(+4) | CON 12(+6) DOD 10(0) FOC 8(+4) IMP 8(+4)

HP: 220 | Defence: 16 | Proficiency: +9 | Reaction DC: 19

Mob Attack (Action): 2d4+9 bludgeoning, advantage if ally adjacent.

Farspawn (Rank 6 – Gold)

Attribute: Otherworlder | Size: Medium

Stats: STR 16(+8) DEX 14(+7) KNO 18(+9) CRE 18(+9) | CON 14(+7) DOD 14(+7) FOC 18(+9) IMP 16(+8)

HP: 620 (doubled) | Defence: 19 | Proficiency: +15 | Reaction DC: 29

Dimensional Rift (Bonus Action): Teleport 3 sq.

Possessed (Rank 4 – Silver)

Attribute: Possessed | Size: Medium

Stats: STR 14(+7) DEX 12(+6) KNO 12(+6) CRE 16(+8) | CON 14(+7) DOD 12(+6) FOC 14(+7) IMP 16(+8)

HP: 380 | Defence: 18 | Proficiency: +12 | Reaction DC: 24

Spirit Surge (Reaction): +2 to next roll.

Shadow Fiend (Rank 7 – Platinum)

Attribute: Ethereal | Size: Medium

Stats: STR 10(0) DEX 18(+9) KNO 14(+7) CRE 18(+9) | CON 12(+6) DOD 18(+9) FOC 16(+8) IMP 18(+9)

HP: 780 (doubled) | Defence: 19 | Proficiency: +16 | Reaction DC: 31

Umbral Strike (Action): 3d6+16 psychic, ignores Armour.

Half‑Fiend Brute (Rank 8 – Mythril)

Attribute: Dysanthrope | Size: Large

Stats: STR 22(+11) DEX 12(+6) KNO 10(0) CRE 12(+6) | CON 20(+10) DOD 12(+6) FOC 14(+7) IMP 10(0)

HP: 1080 (doubled) | Defence: 20 | Proficiency: +19 | Reaction DC: 35

Claw Flurry (Action): 2d8+19 slashing, three attacks.

Cambion (Rank 8 – Mythril)

Attribute: Unique | Size: Medium

Stats: STR 18(+9) DEX 16(+8) KNO 16(+8) CRE 20(+10) | CON 16(+8) DOD 16(+8) FOC 18(+9) IMP 18(+9)

HP: 1080 (doubled) | Defence: 19 | Proficiency: +18 | Reaction DC: 34

Command (Action): Charm humanoid.

Epic – Infernal Wrath: All enemies 3 sq WIS DC34 or Frightened.

Erinyes

Fury (Rank 2 – Iron)

Stats: STR 14(+7) DEX 16(+8) KNO 10(0) CRE 14(+7) | CON 12(+6) DOD 15(+7) FOC 12(+6) IMP 14(+7)

HP: 220 | DEF: 17 | Prof: +10 | DC: 20

Whip of Sin: Reach 2 sq, 1d8+10 slashing, IMP or Charmed.

Sin Eater (Rank 4 – Silver)

Stats: STR 18(+9) DEX 12(+6) KNO 12(+6) CRE 10(0) | CON 16(+8) DOD 14(+7) FOC 14(+7) IMP 10(0)

HP: 380 | DEF: 18 | Prof: +13 | DC: 25

Devour Sin (Reaction): When creature fails Reaction check, heal 2d8+13.

Corrupted Erinyes (Rank 6 – Gold)

Stats: STR 20(+10) DEX 14(+7) KNO 14(+7) CRE 16(+8) | CON 18(+9) DOD 14(+7) FOC 16(+8) IMP 14(+7)

HP: 620 (x2) | DEF: 19 | Prof: +16 | DC: 30

Corrupted Lash: 2d8+16 slashing + 2d6 necrotic.

Retinue (Rank 1 – Paper)

Stats: STR 10(0) DEX 14(+2) KNO 8(-1) CRE 10(0) | CON 10(0) DOD 14(+2) FOC 10(0) IMP 10(0)

HP: 50 | DEF: 12 | Prof: +3 | DC: 11

Coordinated Strike: 1d6+3 piercing, advantage if ally adjacent.

Warden (Rank 5 – Electrum)

Stats: STR 20(+10) DEX 14(+7) KNO 16(+8) CRE 14(+7) | CON 18(+9) DOD 15(+7) FOC 16(+8) IMP 12(+6)

HP: 460 | DEF: 19 | Prof: +15 | DC: 28

Chains of Judgment: Ranged 4 sq, 3d6+15 Power, DOD or Restrained.

Temptress (Rank 3 – Steel)

Stats: STR 10(0) DEX 14(+7) KNO 14(+7) CRE 18(+9) | CON 10(0) DOD 13(+6) FOC 14(+7) IMP 18(+9)

HP: 290 | DEF: 19 | Prof: +12 | DC: 23

Alluring Gaze: CRE check or Charmed 1 min.

Spectral Fury (Rank 7 – Platinum)

Stats: STR 8(-1) DEX 18(+9) KNO 12(+6) CRE 16(+8) | CON 10(0) DOD 18(+9) FOC 14(+7) IMP 16(+8)

HP: 780 (x2) | DEF: 19 | Prof: +16 | DC: 31

Ghostly Whip: 2d8+16 necrotic, ignores Armour.

Erinyes of the First Circle (Rank 8 – Mythril)

Stats: STR 22(+11) DEX 18(+9) KNO 18(+9) CRE 18(+9) | CON 18(+9) DOD 18(+9) FOC 18(+9) IMP 18(+9)

HP: 1080 (x2) | DEF: 19 | Prof: +19 | DC: 35

Aura of Punishment: 1 sq radius, 3d6 Power.

Asmodeus's Chosen (Rank 8 – Mythril)

Stats: STR 24(+12) DEX 20(+10) KNO 26(+13) CRE 26(+13) | CON 22(+11) DOD 20(+10) FOC 26(+13) IMP 26(+13)

HP: 1300 (x2) | DEF: 23 | Prof: +21 | DC: 37

Rod of Domination: 4d8+21 necrotic.

Epic – Infernal Decree: 6 sq, WIS DC37 or Charmed.

Elementals

Fire Sprite (Rank 1 – Paper)

Stats: STR 6(-2) DEX 16(+3) KNO 8(-1) CRE 10(0) | CON 8(-1) DOD 14(+2) FOC 10(0) IMP 10(0)

HP: 30 | DEF: 12 | Prof: +4 | DC: 12

Ember: Ranged 3 sq, 1d6 Fire.

Cinder Wraith (Rank 3 – Steel)

Stats: STR 8(+4) DEX 16(+8) KNO 10(0) CRE 12(+6) | CON 12(+6) DOD 16(+8) FOC 14(+7) IMP 12(+6)

HP: 290 | DEF: 18 | Prof: +11 | DC: 22

Ash Cloud (Aura): 1 sq radius, 2d6 fire, CON or Blinded.

Magma Lord (Rank 5 – Electrum)

Stats: STR 22(+11) DEX 10(0) KNO 10(0) CRE 10(0) | CON 20(+10) DOD 12(+6) FOC 12(+6) IMP 10(0)

HP: 520 | DEF: 20 | Prof: +16 | DC: 29

Eruption: 2 sq radius, 4d6 Fire, Dodge half.

Swarm of Embers (Rank 2 – Iron)

Stats: STR 8(+4) DEX 18(+9) KNO 6(-2) CRE 6(-2) | CON 10(0) DOD 18(+9) FOC 10(0) IMP 6(-2)

HP: 200 | DEF: 19 | Prof: +11 | DC: 21

Blaze (Aura): 1 sq radius, 1d6 fire.

Frost Wraith (Rank 4 – Silver)

Stats: STR 8(+4) DEX 16(+8) KNO 10(0) CRE 12(+6) | CON 12(+6) DOD 15(+7) FOC 14(+7) IMP 12(+6)

HP: 380 | DEF: 17 | Prof: +12 | DC: 24

Icy Grasp: 2d6+12 Cold, Slowed on CON fail.

Possessed Stone (Rank 6 – Gold)

Stats: STR 20(+10) DEX 8(+4) KNO 10(0) CRE 10(0) | CON 18(+9) DOD 10(0) FOC 14(+7) IMP 10(0)

HP: 620 (x2) | DEF: 19 | Prof: +16 | DC: 30

Geist Slam: 2d8+16 bludgeoning + 2d6 psychic.

Air Elemental (Rank 7 – Platinum)

Stats: STR 14(+7) DEX 22(+11) KNO 10(0) CRE 10(0) | CON 14(+7) DOD 22(+11) FOC 12(+6) IMP 10(0)

HP: 780 (x2) | DEF: 21 | Prof: +18 | DC: 33

Whirlwind: 3d8+18 bludgeoning, DEX or flung.

Crystal Goliath (Rank 8 – Mythril)

Stats: STR 24(+12) DEX 10(0) KNO 12(+6) CRE 12(+6) | CON 22(+11) DOD 12(+6) FOC 16(+8) IMP 10(0)

HP: 1160 (x2) | DEF: 21 | Prof: +20 | DC: 36

Crystal Shards: 3 sq cone, 4d8+20 piercing.

Corrupted Elemental (Rank 8 – Mythril)

Stats: STR 22(+11) DEX 14(+7) KNO 10(0) CRE 10(0) | CON 20(+10) DOD 15(+7) FOC 14(+7) IMP 10(0)

HP: 1160 (x2) | DEF: 20 | Prof: +19 | DC: 35

Chaos Bolt: Ranged 6 sq, 4d8 random element.

Epic – Elemental Shift: Change immunity.

Fey

Pixie (Rank 1 – Paper)

Stats: STR 4(-2) DEX 18(+4) KNO 10(0) CRE 16(+3) | CON 6(-2) DOD 16(+3) FOC 12(+1) IMP 14(+2)

HP: 30 | DEF: 13 | Prof: +5 | DC: 13

Pixie Dust: Sleep 1 min.

Banshee (Rank 3 – Steel)

Stats: STR 6(+3) DEX 14(+7) KNO 10(0) CRE 18(+9) | CON 10(0) DOD 14(+7) FOC 14(+7) IMP 18(+9)

HP: 250 | DEF: 19 | Prof: +12 | DC: 23

Wail: 3 sq cone, 2d6 psychic, CON or drop to 0 HP.

Redcap (Rank 4 – Silver)

Stats: STR 14(+7) DEX 12(+6) KNO 8(+4) CRE 10(0) | CON 14(+7) DOD 12(+6) FOC 10(0) IMP 8(+4)

HP: 380 | DEF: 17 | Prof: +11 | DC: 23

Bloody Strike: 2d6+11 slashing, heals half damage.

Wild Hunt (Rank 5 – Electrum)

Stats: STR 16(+8) DEX 16(+8) KNO 10(0) CRE 14(+7) | CON 14(+7) DOD 16(+8) FOC 12(+6) IMP 14(+7)

HP: 460 | DEF: 18 | Prof: +13 | DC: 26

Charge: 2d8+13 piercing, multiattack 2.

Kelpie (Rank 6 – Gold)

Stats: STR 16(+8) DEX 14(+7) KNO 12(+6) CRE 18(+9) | CON 14(+7) DOD 14(+7) FOC 14(+7) IMP 16(+8)

HP: 620 (x2) | DEF: 18 | Prof: +15 | DC: 29

Drown: 2d8+15 bludgeoning, grapple, cannot breathe.

Boggart (Rank 2 – Iron)

Stats: STR 10(0) DEX 14(+7) KNO 8(+4) CRE 14(+7) | CON 10(0) DOD 13(+6) FOC 10(0) IMP 14(+7)

HP: 200 | DEF: 17 | Prof: +9 | DC: 19

Shape Fear (Bonus): Frightened 1 min.

Will‑o'‑Wisp (Rank 7 – Platinum)

Stats: STR 1(0) DEX 22(+11) KNO 12(+6) CRE 16(+8) | CON 10(0) DOD 22(+11) FOC 14(+7) IMP 16(+8)

HP: 740 (x2) | DEF: 21 | Prof: +18 | DC: 33

Shock: 3d6 lightning.

Satyr (Rank 3 – Steel)

Stats: STR 12(+6) DEX 14(+7) KNO 10(0) CRE 16(+8) | CON 10(0) DOD 13(+6) FOC 10(0) IMP 14(+7)

HP: 270 | DEF: 17 | Prof: +11 | DC: 22

Pipes of Mirth: 3 sq radius, IMP or Charmed 1 min.

Archfey (Rank 8 – Mythril)

Stats: STR 12(+6) DEX 20(+10) KNO 20(+10) CRE 24(+12) | CON 14(+7) DOD 20(+10) FOC 22(+11) IMP 24(+12)

HP: 1100 (x2) | DEF: 22 | Prof: +20 | DC: 36

Glamour: 3 sq, WIS or Charmed.

Epic – Fey Step: Teleport and attack with advantage.

Feykind

Elven Ranger (Rank 2 – Iron)

Stats: STR 12(+6) DEX 16(+8) KNO 12(+6) CRE 14(+7) | CON 10(0) DOD 15(+7) FOC 12(+6) IMP 12(+6)

HP: 220 | DEF: 17 | Prof: +10 | DC: 20

Longbow: Ranged 10 sq, 1d8+10 Piercing.

Shadow Elf (Rank 3 – Steel)

Stats: STR 10(0) DEX 16(+8) KNO 12(+6) CRE 14(+7) | CON 10(0) DOD 16(+8) FOC 12(+6) IMP 14(+7)

HP: 270 | DEF: 18 | Prof: +11 | DC: 22

Umbral Arrow: Ranged 10 sq, 1d8+11 piercing + 1d6 necrotic.

Changeling Spy (Rank 4 – Silver)

Stats: STR 10(0) DEX 16(+8) KNO 14(+7) CRE 18(+9) | CON 10(0) DOD 15(+7) FOC 14(+7) IMP 16(+8)

HP: 360 | DEF: 18 | Prof: +13 | DC: 25

Perfect Mimicry (Action): Shapechange.

Faerie Swarm (Rank 1 – Paper)

Stats: STR 6(-2) DEX 18(+4) KNO 10(0) CRE 16(+3) | CON 6(-2) DOD 18(+4) FOC 12(+1) IMP 14(+2)

HP: 30 | DEF: 14 | Prof: +5 | DC: 13

Glamour Dust: 1 sq radius, WIS or Charmed.

Half‑Elf Diplomat (Rank 5 – Electrum)

Stats: STR 10(0) DEX 14(+7) KNO 16(+8) CRE 20(+10) | CON 10(0) DOD 14(+7) FOC 16(+8) IMP 18(+9)

HP: 420 | DEF: 19 | Prof: +15 | DC: 28

Persuasive Words (Bonus): +5 to next social check.

Possessed Elf (Rank 6 – Gold)

Stats: STR 12(+6) DEX 14(+7) KNO 14(+7) CRE 18(+9) | CON 12(+6) DOD 14(+7) FOC 16(+8) IMP 18(+9)

HP: 620 (x2) | DEF: 19 | Prof: +15 | DC: 29

Spirit Bolt: Ranged 5 sq, 2d8+15 force.

Ghost Elf (Rank 7 – Platinum)

Stats: STR 8(+4) DEX 18(+9) KNO 16(+8) CRE 18(+9) | CON 10(0) DOD 18(+9) FOC 16(+8) IMP 18(+9)

HP: 740 (x2) | DEF: 19 | Prof: +16 | DC: 31

Phase Arrow: 2d8+16 piercing, ignores cover.

Were‑Elf (Rank 8 – Mythril)

Stats: STR 18(+9) DEX 16(+8) KNO 12(+6) CRE 14(+7) | CON 16(+8) DOD 16(+8) FOC 14(+7) IMP 14(+7)

HP: 1120 (x2) | DEF: 18 | Prof: +17 | DC: 33

Claw: 2d8+17 slashing, two attacks.

Elven Archmage (Rank 8 – Mythril)

Stats: STR 8(+4) DEX 14(+7) KNO 24(+12) CRE 24(+12) | CON 12(+6) DOD 16(+8) FOC 22(+11) IMP 20(+10)

HP: 1040 (x2) | DEF: 21 | Prof: +20 | DC: 36

Time Stop: 1d4+1 rounds.

Epic – Epic Spell: Cast any effect Rank 8 or lower.

Slimes

Acid Ooze (Rank 1 – Paper)

Stats: STR 10(0) DEX 8(-1) KNO 4(-2) CRE 4(-2) | CON 12(+1) DOD 9(-1) FOC 6(-2) IMP 4(-2)

HP: 50 | DEF: 11 | Prof: +1 | DC: 9

Corrosive Touch: 1d6+1 acid.

Bone Ooze (Rank 3 – Steel)

Stats: STR 14(+7) DEX 8(+4) KNO 6(+3) CRE 6(+3) | CON 16(+8) DOD 8(+4) FOC 10(0) IMP 6(+3)

HP: 330 | DEF: 18 | Prof: +10 | DC: 21

Bone Shards: 2 sq radius, 2d4+10 piercing.

Crystal Slime (Rank 4 – Silver)

Stats: STR 12(+6) DEX 10(0) KNO 6(+3) CRE 6(+3) | CON 16(+8) DOD 10(0) FOC 8(+4) IMP 6(+3)

HP: 400 | DEF: 18 | Prof: +10 | DC: 22

Crystal Shards: 2 sq burst, 2d4+10 piercing, Dodge half.

Slime Swarm (Rank 2 – Iron)

Stats: STR 8(+4) DEX 14(+7) KNO 4(-2) CRE 4(-2) | CON 10(0) DOD 14(+7) FOC 8(+4) IMP 4(-2)

HP: 200 | DEF: 17 | Prof: +9 | DC: 19

Engulf: 1d8+9 acid, DOD or engulfed.

Possessed Pudding (Rank 5 – Electrum)

Stats: STR 16(+8) DEX 10(0) KNO 8(+4) CRE 10(0) | CON 18(+9) DOD 10(0) FOC 12(+6) IMP 10(0)

HP: 480 | DEF: 19 | Prof: +13 | DC: 26

Slam: 2d8+13 bludgeoning + 2d6 psychic.

Shadow Ooze (Rank 6 – Gold)

Stats: STR 10(0) DEX 14(+7) KNO 8(+4) CRE 10(0) | CON 14(+7) DOD 13(+6) FOC 10(0) IMP 10(0)

HP: 580 (x2) | DEF: 17 | Prof: +13 | DC: 27

Shadow Meld (Bonus): Invisible in dim light.

Chromatic Slime (Rank 7 – Platinum)

Stats: STR 14(+7) DEX 12(+6) KNO 10(0) CRE 12(+6) | CON 16(+8) DOD 12(+6) FOC 14(+7) IMP 12(+6)

HP: 780 (x2) | DEF: 18 | Prof: +14 | DC: 29

Prismatic Spray: Cone, 6d8 random.

Elder Black Pudding (Rank 8 – Mythril)

Stats: STR 20(+10) DEX 10(0) KNO 8(+4) CRE 8(+4) | CON 24(+12) DOD 10(0) FOC 12(+6) IMP 8(+4)

HP: 1180 (x2) | DEF: 22 | Prof: +18 | DC: 34

Corrosive Form (Passive): Damages nonmagical armour.

Epic – Split: When hit, split into two.

Constructs

Animated Armour (Rank 1 – Paper)

Stats: STR 14(+2) DEX 10(0) KNO 4(-2) CRE 4(-2) | CON 14(+2) DOD 11(0) FOC 6(-2) IMP 4(-2)

HP: 70 | DEF: 12 | Prof: +3 | DC: 11

Slam: 1d8+3 bludgeoning.

Haunted Armour (Rank 2 – Iron)

Stats: STR 14(+7) DEX 10(0) KNO 6(+3) CRE 8(+4) | CON 14(+7) DOD 11(+5) FOC 10(0) IMP 8(+4)

HP: 240 | DEF: 17 | Prof: +9 | DC: 19

Slam: 1d8+9 bludgeoning + 1d4 necrotic.

War Golem (Rank 5 – Electrum)

Stats: STR 24(+12) DEX 8(+4) KNO 6(+3) CRE 6(+3) | CON 22(+11) DOD 10(0) FOC 10(0) IMP 6(+3)

HP: 540 | DEF: 21 | Prof: +17 | DC: 30

Seismic Slam: 2 sq radius, 3d10+17 bludgeoning, Dodge half.

Clockwork Swarm (Rank 3 – Steel)

Stats: STR 10(0) DEX 16(+8) KNO 8(+4) CRE 6(+3) | CON 12(+6) DOD 16(+8) FOC 10(0) IMP 6(+3)

HP: 290 | DEF: 18 | Prof: +11 | DC: 22

Buzz Saw: 1 sq radius, 2d6+11 slashing.

Arcane Sentinel (Rank 6 – Gold)

Stats: STR 18(+9) DEX 14(+7) KNO 14(+7) CRE 10(0) | CON 18(+9) DOD 14(+7) FOC 16(+8) IMP 10(0)

HP: 640 (x2) | DEF: 19 | Prof: +15 | DC: 29

Force Beam: Ranged 6 sq, 3d8+15 force.

Cursed Marionette (Rank 2 – Iron)

Stats: STR 10(0) DEX 16(+8) KNO 8(+4) CRE 14(+7) | CON 10(0) DOD 14(+7) FOC 10(0) IMP 14(+7)

HP: 200 | DEF: 17 | Prof: +10 | DC: 20

Strings of Control: Move target.

Phase Golem (Rank 7 – Platinum)

Stats: STR 20(+10) DEX 14(+7) KNO 10(0) CRE 10(0) | CON 20(+10) DOD 14(+7) FOC 14(+7) IMP 10(0)

HP: 800 (x2) | DEF: 20 | Prof: +17 | DC: 32

Phase Slam: 3d8+17 bludgeoning, ignores Armour.

Rusted Custodian of Babel (Rank 6 – Gold)

Stats: STR 22(+11) DEX 10(0) KNO 8(+4) CRE 6(+3) | CON 20(+10) DOD 15(+7) FOC 12(+6) IMP 8(+4)

HP: 640 (x2) | DEF: 20 | Prof: +17 | DC: 31

Slime Reservoir (Passive): Spawns slimes at thresholds.

Slam: 2d10+17 bludgeoning.

Epic – Move: Move.

Epic – Slam: Slam.

Clockwork Dragon (Rank 8 – Mythril)

Stats: STR 26(+13) DEX 14(+7) KNO 10(0) CRE 10(0) | CON 24(+12) DOD 14(+7) FOC 14(+7) IMP 10(0)

HP: 1180 (x2) | DEF: 22 | Prof: +21 | DC: 37

Breath: 6 sq cone, 8d6 Fire, DEX half.

Epic – Recharge: Recharge Breath.

Sourced Constructs

Eol‑Droid (Rank 1 – Paper)

Stats: STR 10(0) DEX 16(+3) KNO 10(0) CRE 10(0) | CON 12(+1) DOD 15(+2) FOC 12(+1) IMP 10(0)

HP: 60 | DEF: 12 | Prof: +4 | DC: 12

Windform (Passive): Resist nonmagical physical.

Gust: Ranged 2 sq, 1d6 Air.

Bone Golem (Rank 3 – Steel)

Stats: STR 18(+9) DEX 8(+4) KNO 8(+4) CRE 6(+3) | CON 16(+8) DOD 9(+4) FOC 10(0) IMP 6(+3)

HP: 350 | DEF: 18 | Prof: +12 | DC: 23

Slam: 2d6+12 bludgeoning.

Reincarnated Monster (Rank 3 – Steel)

Stats: STR 16(+8) DEX 12(+6) KNO 10(0) CRE 10(0) | CON 16(+8) DOD 12(+6) FOC 10(0) IMP 8(+4)

HP: 350 | DEF: 18 | Prof: +11 | DC: 22

Echo of Past Life: 1d8+11 slashing, natural weapon.

Nanite Swarm (Rank 2 – Iron)

Stats: STR 6(+3) DEX 18(+9) KNO 14(+7) CRE 10(0) | CON 10(0) DOD 18(+9) FOC 14(+7) IMP 10(0)

HP: 200 | DEF: 19 | Prof: +11 | DC: 21

Disassemble: 1 sq radius, 2d6+11 acid.

Void Forged (Rank 5 – Electrum)

Stats: STR 18(+9) DEX 14(+7) KNO 14(+7) CRE 12(+6) | CON 18(+9) DOD 14(+7) FOC 16(+8) IMP 12(+6)

HP: 520 | DEF: 19 | Prof: +14 | DC: 27

Void Slash: 2d8+14 slashing, ignores Armour.

Possessed Automaton (Rank 4 – Silver)

Stats: STR 16(+8) DEX 12(+6) KNO 12(+6) CRE 14(+7) | CON 16(+8) DOD 12(+6) FOC 14(+7) IMP 14(+7)

HP: 400 | DEF: 18 | Prof: +12 | DC: 24

Spirit Bolt: Ranged 5 sq, 2d6+12 force.

Ghost in the Machine (Rank 6 – Gold)

Stats: STR 10(0) DEX 18(+9) KNO 18(+9) CRE 16(+8) | CON 12(+6) DOD 18(+9) FOC 18(+9) IMP 16(+8)

HP: 620 (x2) | DEF: 19 | Prof: +15 | DC: 29

Phase Beam: Ranged 6 sq, 3d8+15 radiant, ignores cover.

Gearforged (Rank 7 – Platinum)

Stats: STR 22(+11) DEX 10(0) KNO 14(+7) CRE 12(+6) | CON 22(+11) DOD 10(0) FOC 16(+8) IMP 10(0)

HP: 820 (x2) | DEF: 21 | Prof: +18 | DC: 33

Grind: 3d10+18 bludgeoning.

Eol‑Droid Unique (Rank 8 – Mythril)

Stats: STR 22(+11) DEX 18(+9) KNO 18(+9) CRE 16(+8) | CON 20(+10) DOD 18(+9) FOC 18(+9) IMP 16(+8)

HP: 1120 (x2) | DEF: 20 | Prof: +19 | DC: 35

Energy Beam: Ranged 10 sq, 4d8+19 radiant.

Epic – Overcharge: Double damage 1 attack.

Beast

Dire Wolf (Rank 2 – Iron)

Stats: STR 16(+8) DEX 14(+7) KNO 6(+3) CRE 6(+3) | CON 14(+7) DOD 14(+7) FOC 10(0) IMP 6(+3)

HP: 240 | DEF: 17 | Prof: +10 | DC: 20

Pack Tactics (Passive): Advantage if ally adjacent.

Bite: 1d8+10 piercing, STR or prone.

Zombie Bear (Rank 3 – Steel)

Stats: STR 20(+10) DEX 8(+4) KNO 4(+2) CRE 4(+2) | CON 18(+9) DOD 8(+4) FOC 10(0) IMP 4(+2)

HP: 350 | DEF: 19 | Prof: +13 | DC: 24

Undead Fortitude (Passive): CON save to avoid dropping to 0 HP.

Claw: 2d6+13 slashing.

Cave Troll (Rank 3 – Steel)

Stats: STR 20(+10) DEX 8(+4) KNO 6(+3) CRE 6(+3) | CON 20(+10) DOD 10(0) FOC 8(+4) IMP 4(+2)

HP: 370 | DEF: 20 | Prof: +13 | DC: 24

Regeneration (Passive): Regain 2 HP at start of turn.

Club: 2d8+13 bludgeoning.

Pack Beast (Rank 4 – Silver)

Stats: STR 18(+9) DEX 12(+6) KNO 6(+3) CRE 6(+3) | CON 16(+8) DOD 12(+6) FOC 10(0) IMP 6(+3)

HP: 420 | DEF: 18 | Prof: +13 | DC: 25

Swarm Tactics: 1d8+13 piercing, +1d6 per adjacent pack beast.

Thunderbird (Rank 4 – Silver)

Stats: STR 18(+9) DEX 16(+8) KNO 10(0) CRE 12(+6) | CON 16(+8) DOD 15(+7) FOC 12(+6) IMP 10(0)

HP: 420 | DEF: 18 | Prof: +13 | DC: 25

Thunderclap: 3 sq cone, 3d6 Air, Dodge half. Short Rest.

Possessed Panther (Rank 5 – Electrum)

Stats: STR 16(+8) DEX 20(+10) KNO 8(+4) CRE 10(0) | CON 12(+6) DOD 20(+10) FOC 12(+6) IMP 10(0)

HP: 460 | DEF: 20 | Prof: +15 | DC: 28

Spirit Claw: 2d6+15 slashing + 2d6 psychic.

Phase Spider (Rank 6 – Gold)

Stats: STR 14(+7) DEX 18(+9) KNO 6(+3) CRE 6(+3) | CON 14(+7) DOD 18(+9) FOC 10(0) IMP 6(+3)

HP: 620 (x2) | DEF: 19 | Prof: +15 | DC: 29

Ethereal Bite: 2d6+15 piercing + 2d6 poison, ignores Armour.

Razorbeak (Rank 5 – Electrum)

Stats: STR 20(+10) DEX 12(+6) KNO 6(+3) CRE 6(+3) | CON 16(+8) DOD 12(+6) FOC 10(0) IMP 6(+3)

HP: 460 | DEF: 18 | Prof: +15 | DC: 28

Beak: 2d8+15 piercing, fly 3 sq.

Kaiju (Rank 8 – Mythril)

Stats: STR 30(+15) DEX 10(0) KNO 6(+3) CRE 6(+3) | CON 30(+15) DOD 10(0) FOC 12(+6) IMP 6(+3)

HP: 1400 (x2) | DEF: 25 | Prof: +23 | DC: 39

Bite: 4d12+23 piercing.

Swallow: Engulf.

Epic – Roar: 10 sq, WIS DC39 or Frightened.

Plant

Mandrake (Rank 1 – Paper)

Attribute: None | Size: Small

Stats: STR 8(-1) DEX 10(0) KNO 6(-2) CRE 8(-1) | CON 10(0) DOD 10(0) FOC 8(-1) IMP 8(-1)

HP: 40 | Defence: 10 | Proficiency: +1 | Reaction DC: 9

Shriek (Action): 2 sq radius, 1d4 psychic. FOC or Deafened.

Corpse Flower (Rank 3 – Steel)

Attribute: Undead | Size: Large

Stats: STR 16(+8) DEX 10(0) KNO 8(+4) CRE 8(+4) | CON 16(+8) DOD 10(0) FOC 10(0) IMP 6(+3)

HP: 350 | Defence: 18 | Proficiency: +11 | Reaction DC: 22

Stench (Aura): 2 sq CON or Poisoned.

Tendril (Action): Reach 3 sq, 2d6+11 piercing, grapples.

Blight Vine (Rank 2 – Iron)

Attribute: Abomination | Size: Medium

Stats: STR 14(+7) DEX 12(+6) KNO 6(+3) CRE 6(+3) | CON 14(+7) DOD 12(+6) FOC 8(+4) IMP 6(+3)

HP: 240 | Defence: 17 | Proficiency: +9 | Reaction DC: 19

Drain Life (Action): Melee, 1d8+9 Power, heals half.

Shambling Mound (Rank 5 – Electrum)

Attribute: Hord | Size: Large

Stats: STR 18(+9) DEX 10(0) KNO 8(+4) CRE 8(+4) | CON 18(+9) DOD 10(0) FOC 10(0) IMP 8(+4)

HP: 500 | Defence: 19 | Proficiency: +14 | Reaction DC: 27

Engulf (Action): 2d6+14 bludgeoning, DOD check.

Thorn Lasher (Rank 4 – Silver)

Attribute: Otherworlder | Size: Medium

Stats: STR 16(+8) DEX 14(+7) KNO 10(0) CRE 10(0) | CON 14(+7) DOD 14(+7) FOC 12(+6) IMP 10(0)

HP: 420 | Defence: 17 | Proficiency: +12 | Reaction DC: 24

Thorn Whip (Action): Reach 2 sq, 2d6+12 piercing, pull 1 sq.

Possessed Treant (Rank 6 – Gold)

Attribute: Possessed | Size: Huge

Stats: STR 22(+11) DEX 8(+4) KNO 14(+7) CRE 14(+7) | CON 22(+11) DOD 10(0) FOC 18(+9) IMP 12(+6)

HP: 680 (x2) | Defence: 21 | Proficiency: +17 | Reaction DC: 31

Slam (Action): 3d6+17 bludgeoning + 2d6 psychic.

Ghost Fungus (Rank 7 – Platinum)

Attribute: Ethereal | Size: Medium

Stats: STR 10(0) DEX 14(+7) KNO 12(+6) CRE 14(+7) | CON 12(+6) DOD 14(+7) FOC 16(+8) IMP 14(+7)

HP: 780 (x2) | Defence: 18 | Proficiency: +15 | Reaction DC: 30

Spore Burst (Action): 3 sq radius, 3d6 Poison, CON half.

Treant (Rank 4 – Silver)

Attribute: Dysanthrope | Size: Huge

Stats: STR 22(+11) DEX 8(+4) KNO 12(+6) CRE 10(0) | CON 20(+10) DOD 10(0) FOC 14(+7) IMP 8(+4)

HP: 460 | Defence: 20 | Proficiency: +15 | Reaction DC: 27

Slam (Action): Reach 2 sq, 3d6+15 bludgeoning.

Animate Trees (Action): Awakens 2 trees.

World Tree Sapling (Rank 8 – Mythril)

Attribute: Unique | Size: Gargantuan

Stats: STR 20(+10) DEX 12(+6) KNO 20(+10) CRE 20(+10) | CON 20(+10) DOD 14(+7) FOC 20(+10) IMP 18(+9)

HP: 1120 (x2) | Defence: 20 | Proficiency: +18 | Reaction DC: 34

Blessing (Action): All allies heal 4d8+18.

Epic – Summon Treant: Summon a Treant.

Mycelials

Spore Drifter (Rank 1 – Paper)

Attribute: None | Size: Small

Stats: STR 6(-2) DEX 12(+1) KNO 8(-1) CRE 8(-1) | CON 10(0) DOD 12(+1) FOC 10(0) IMP 8(-1)

HP: 40 | Defence: 11 | Proficiency: +2 | Reaction DC: 10

Spore Cloud (Action): 1 sq radius, 1d4 Poison. CON or Poisoned.

Death Cap (Rank 4 – Silver)

Attribute: Undead | Size: Medium

Stats: STR 12(+6) DEX 10(0) KNO 12(+6) CRE 14(+7) | CON 14(+7) DOD 10(0) FOC 14(+7) IMP 12(+6)

HP: 420 | Defence: 17 | Proficiency: +11 | Reaction DC: 23

Necrotic Spores (Action): 3 sq radius, 3d6 Power, CON half. Plentiful Rest.

Fungal Giant (Rank 3 – Steel)

Attribute: Abomination | Size: Large

Stats: STR 18(+9) DEX 8(+4) KNO 10(0) CRE 8(+4) | CON 16(+8) DOD 9(+4) FOC 12(+6) IMP 6(+3)

HP: 350 | Defence: 18 | Proficiency: +12 | Reaction DC: 23

Mycelial Network (Passive): Tremorsense 6 sq.

Spore Swarm (Rank 2 – Iron)

Attribute: Hord | Size: Swarm

Stats: STR 8(+4) DEX 14(+7) KNO 6(+3) CRE 6(+3) | CON 10(0) DOD 14(+7) FOC 10(0) IMP 6(+3)

HP: 200 | Defence: 17 | Proficiency: +9 | Reaction DC: 19

Spore Cloud (Aura): 1 sq radius, 1d6 poison.

Cordyceps (Rank 5 – Electrum)

Attribute: Otherworlder | Size: Medium

Stats: STR 14(+7) DEX 12(+6) KNO 12(+6) CRE 14(+7) | CON 14(+7) DOD 12(+6) FOC 16(+8) IMP 12(+6)

HP: 500 | Defence: 18 | Proficiency: +13 | Reaction DC: 26

Control (Action): FOC check or controlled.

Mind Fungus (Rank 2 – Iron)

Attribute: Possessed | Size: Small

Stats: STR 8(+4) DEX 10(0) KNO 14(+7) CRE 14(+7) | CON 10(0) DOD 10(0) FOC 14(+7) IMP 14(+7)

HP: 200 | Defence: 17 | Proficiency: +9 | Reaction DC: 19

Hallucination (Action): FOC check or Confused 1 min.

Ghost Mushroom (Rank 6 – Gold)

Attribute: Ethereal | Size: Medium

Stats: STR 8(+4) DEX 14(+7) KNO 12(+6) CRE 14(+7) | CON 10(0) DOD 14(+7) FOC 16(+8) IMP 14(+7)

HP: 620 (x2) | Defence: 18 | Proficiency: +14 | Reaction DC: 28

Spectral Spores (Action): 3 sq cone, 2d8+14 psychic.

Luminous Mycelial (Rank 7 – Platinum)

Attribute: Dysanthrope | Size: Medium

Stats: STR 10(0) DEX 14(+7) KNO 12(+6) CRE 14(+7) | CON 12(+6) DOD 14(+7) FOC 14(+7) IMP 14(+7)

HP: 780 (x2) | Defence: 17 | Proficiency: +14 | Reaction DC: 29

Flash (Action): 2d6 radiant, Blind CON check.

Myconid Sovereign (Rank 8 – Mythril)

Attribute: Unique | Size: Large

Stats: STR 18(+9) DEX 10(0) KNO 18(+9) CRE 20(+10) | CON 18(+9) DOD 12(+6) FOC 20(+10) IMP 18(+9)

HP: 1120 (x2) | Defence: 20 | Proficiency: +18 | Reaction DC: 34

Spore Burst (Action): 4 sq radius, 4d8 Poison, CON half.

Epic – Animate Spores: Raise dead as fungal zombies.

Alien

Void Eel (Rank 1 – Paper)

Attribute: None | Size: Small

Stats: STR 10(0) DEX 16(+3) KNO 6(-2) CRE 6(-2) | CON 10(0) DOD 15(+2) FOC 8(-1) IMP 6(-2)

HP: 40 | Defence: 12 | Proficiency: +4 | Reaction DC: 12

Shock (Action): Melee, 1d6+4 Air.

Reanimated Construct (Rank 3 – Steel)

Attribute: Undead | Size: Medium

Stats: STR 16(+8) DEX 10(0) KNO 8(+4) CRE 8(+4) | CON 16(+8) DOD 10(0) FOC 12(+6) IMP 8(+4)

HP: 350 | Defence: 18 | Proficiency: +11 | Reaction DC: 22

Slam (Action): Melee, 2d6+11 bludgeoning.

Abyssal Horror (Rank 5 – Electrum)

Attribute: Abomination | Size: Large

Stats: STR 20(+10) DEX 12(+6) KNO 16(+8) CRE 16(+8) | CON 18(+9) DOD 13(+6) FOC 16(+8) IMP 14(+7)

HP: 520 | Defence: 19 | Proficiency: +15 | Reaction DC: 28

Warp Reality (Action): 4 sq radius, 4d8 Mystic, IMP half, terrain difficult.

Star Spawn Swarm (Rank 2 – Iron)

Attribute: Hord | Size: Swarm

Stats: STR 12(+6) DEX 14(+7) KNO 12(+6) CRE 10(0) | CON 14(+7) DOD 14(+7) FOC 12(+6) IMP 8(+4)

HP: 240 | Defence: 17 | Proficiency: +9 | Reaction DC: 19

Mind Spike (Action): Ranged 6 sq, 1d10+9 psychic.

Phase Beast (Rank 3 – Steel)

Attribute: Otherworlder | Size: Medium

Stats: STR 16(+8) DEX 18(+9) KNO 8(+4) CRE 8(+4) | CON 14(+7) DOD 17(+8) FOC 10(0) IMP 8(+4)

HP: 330 | Defence: 18 | Proficiency: +12 | Reaction DC: 23

Phase Shift (Bonus Action): Teleport 2 sq, advantage next attack.

Possessed Grey (Rank 4 – Silver)

Attribute: Possessed | Size: Medium

Stats: STR 10(0) DEX 14(+7) KNO 18(+9) CRE 16(+8) | CON 12(+6) DOD 14(+7) FOC 18(+9) IMP 14(+7)

HP: 400 | Defence: 19 | Proficiency: +13 | Reaction DC: 25

Mind Blast (Action): 3 sq cone, 2d8+13 psychic, KNO or Stunned.

Spectral Alien (Rank 6 – Gold)

Attribute: Ethereal | Size: Medium

Stats: STR 8(+4) DEX 18(+9) KNO 14(+7) CRE 14(+7) | CON 10(0) DOD 18(+9) FOC 16(+8) IMP 14(+7)

HP: 620 (x2) | Defence: 19 | Proficiency: +15 | Reaction DC: 29

Phantom Touch (Action): 2d8+15 necrotic, ignores Armour.

Xenomorph (Rank 7 – Platinum)

Attribute: Dysanthrope | Size: Medium

Stats: STR 20(+10) DEX 18(+9) KNO 8(+4) CRE 6(+3) | CON 18(+9) DOD 18(+9) FOC 10(0) IMP 8(+4)

HP: 820 (x2) | Defence: 19 | Proficiency: +17 | Reaction DC: 32

Claw (Action): 3d6+17 slashing, two attacks.

Tail (Action): Reach 1 sq, 2d8+17 piercing.

Elder Thing (Rank 8 – Mythril)

Attribute: Unique | Size: Gargantuan

Stats: STR 22(+11) DEX 10(0) KNO 20(+10) CRE 20(+10) | CON 20(+10) DOD 12(+6) FOC 22(+11) IMP 18(+9)

HP: 1120 (x2) | Defence: 21 | Proficiency: +19 | Reaction DC: 35

Tentacle (Action): Reach 2 sq, 2d10+19 bludgeoning, grapple.

Epic – Psychic Scream: 6 sq, KNO DC35 or Stunned.

Jotuns

Hill Giant (Rank 3 – Steel)

Attribute: None | Size: Huge

Stats: STR 22(+11) DEX 8(+4) KNO 6(+3) CRE 6(+3) | CON 20(+10) DOD 9(+4) FOC 8(+4) IMP 6(+3)

HP: 370 | Defence: 20 | Proficiency: +14 | Reaction DC: 25

Boulder Throw (Action): Ranged 6 sq, 2d10+14 bludgeoning.

Draugr Giant (Rank 5 – Electrum)

Attribute: Undead | Size: Huge

Stats: STR 24(+12) DEX 10(0) KNO 10(0) CRE 8(+4) | CON 22(+11) DOD 10(0) FOC 12(+6) IMP 8(+4)

HP: 560 | Defence: 21 | Proficiency: +17 | Reaction DC: 30

Icy Greataxe (Action): Melee, 3d8+17 slashing + 1d8 Cold.

Fire Giant (Rank 5 – Electrum)

Attribute: Abomination | Size: Huge

Stats: STR 24(+12) DEX 10(0) KNO 10(0) CRE 10(0) | CON 22(+11) DOD 10(0) FOC 12(+6) IMP 8(+4)

HP: 560 | Defence: 21 | Proficiency: +17 | Reaction DC: 30

Molten Sword (Action): Melee, 3d10+17 slashing + 2d6 Fire.

Giant Horde (Rank 2 – Iron)

Attribute: Hord | Size: Huge

Stats: STR 20(+10) DEX 8(+4) KNO 6(+3) CRE 6(+3) | CON 18(+9) DOD 8(+4) FOC 8(+4) IMP 6(+3)

HP: 260 | Defence: 19 | Proficiency: +12 | Reaction DC: 22

Stampede (Action): 3 sq cone, 2d10+12 bludgeoning, STR or prone.

Storm Giant (Rank 6 – Gold)

Attribute: Otherworlder | Size: Huge

Stats: STR 26(+13) DEX 14(+7) KNO 16(+8) CRE 14(+7) | CON 24(+12) DOD 15(+7) FOC 16(+8) IMP 14(+7)

HP: 720 (x2) | Defence: 22 | Proficiency: +19 | Reaction DC: 33

Lightning Strike (Action): Ranged 10 sq, 4d10+19 Air, Dodge half.

Possessed Giant (Rank 7 – Platinum)

Attribute: Possessed | Size: Huge

Stats: STR 26(+13) DEX 12(+6) KNO 14(+7) CRE 14(+7) | CON 24(+12) DOD 12(+6) FOC 16(+8) IMP 14(+7)

HP: 860 (x2) | Defence: 22 | Proficiency: +20 | Reaction DC: 35

Slam (Action): 3d10+20 bludgeoning + 2d8 psychic.

Frost Giant (Rank 4 – Silver)

Attribute: Ethereal | Size: Huge

Stats: STR 24(+12) DEX 10(0) KNO 10(0) CRE 8(+4) | CON 22(+11) DOD 10(0) FOC 10(0) IMP 8(+4)

HP: 500 | Defence: 21 | Proficiency: +16 | Reaction DC: 28

Icy Greataxe (Action): Reach 2 sq, 3d8+16 slashing + 1d8 Cold.

Cloud Giant (Rank 7 – Platinum)

Attribute: Dysanthrope | Size: Huge

Stats: STR 28(+14) DEX 12(+6) KNO 18(+9) CRE 16(+8) | CON 26(+13) DOD 12(+6) FOC 18(+9) IMP 14(+7)

HP: 900 (x2) | Defence: 23 | Proficiency: +21 | Reaction DC: 36

Morningstar (Action): Melee, 4d8+21 bludgeoning.

Eivan le Katris (Rank 8 – Mythril)

Attribute: Unique | Size: Gargantuan

Stats: STR 28(+14) DEX 12(+6) KNO 20(+10) CRE 19(+9) | CON 26(+13) DOD 19(+9) FOC 18(+9) IMP 18(+9)

HP: 1180 (x2) | Defence: 23 | Proficiency: +22 | Reaction DC: 38

Anvil Hammer (Action): Reach 2 sq, 6d10+22 bludgeoning + 3d8 cold, multiattack 3.

Epic – Hammer Strike: One anvil hammer attack.

Epic – Freezing Aura (2): 6 sq radius, 4d8 cold.

Lair – Lava Eruption: 6d10 fire, DEX DC38 half.

Humankind

Human (Rank 1 – Paper)

Attribute: None | Size: Medium

Stats: STR 10(0) DEX 10(0) KNO 10(0) CRE 10(0) | CON 10(0) DOD 10(0) FOC 10(0) IMP 10(0)

HP: 50 | Defence: 10 | Proficiency: +1 | Reaction DC: 9

Versatile Talent (Passive): Gain one general feat.

Ghost (Rank 3 – Steel)

Attribute: Undead | Size: Medium

Stats: STR 8(+4) DEX 14(+7) KNO 10(0) CRE 14(+7) | CON 10(0) DOD 14(+7) FOC 14(+7) IMP 14(+7)

HP: 270 | Defence: 17 | Proficiency: +10 | Reaction DC: 21

Ethereal Touch (Action): 2d6+10 necrotic, ignores Armour.

Dragonborn (Rank 2 – Iron)

Attribute: Abomination | Size: Medium

Stats: STR 14(+7) DEX 10(0) KNO 10(0) CRE 10(0) | CON 14(+7) DOD 10(0) FOC 10(0) IMP 10(0)

HP: 240 | Defence: 17 | Proficiency: +9 | Reaction DC: 19

Breath Weapon (Action): 3 sq cone, 2d6 Fire, Dodge half. Short Rest.

Mob (Rank 2 – Iron)

Attribute: Hord | Size: Swarm

Stats: STR 12(+6) DEX 10(0) KNO 8(+4) CRE 8(+4) | CON 12(+6) DOD 10(0) FOC 8(+4) IMP 8(+4)

HP: 240 | Defence: 16 | Proficiency: +8 | Reaction DC: 18

Gang Up (Action): 1d6+8 bludgeoning, advantage if ally adjacent.

Dragontouched (Rank 2 – Iron)

Attribute: Otherworlder | Size: Medium

Stats: STR 10(0) DEX 10(0) KNO 14(+7) CRE 14(+7) | CON 10(0) DOD 10(0) FOC 12(+6) IMP 12(+6)

HP: 200 | Defence: 16 | Proficiency: +9 | Reaction DC: 19

Arcane Bloodline (Action): Ranged 4 sq, 1d10+9 Force.

Possessed Human (Rank 4 – Silver)

Attribute: Possessed | Size: Medium

Stats: STR 12(+6) DEX 12(+6) KNO 12(+6) CRE 14(+7) | CON 12(+6) DOD 12(+6) FOC 14(+7) IMP 14(+7)

HP: 400 | Defence: 17 | Proficiency: +11 | Reaction DC: 23

Spirit Flail (Action): 2d6+11 bludgeoning + 2d6 psychic.

Merfolk (Rank 1 – Paper)

Attribute: Ethereal | Size: Medium

Stats: STR 10(0) DEX 12(+1) KNO 10(0) CRE 12(+1) | CON 10(0) DOD 12(+1) FOC 10(0) IMP 12(+1)

HP: 50 | Defence: 11 | Proficiency: +2 | Reaction DC: 10

Mermaid's Song (Action): Charm humanoid within 3 sq.

Merrow (Rank 2 – Iron)

Attribute: Dysanthrope | Size: Medium

Stats: STR 14(+7) DEX 10(0) KNO 8(+4) CRE 8(+4) | CON 14(+7) DOD 10(0) FOC 10(0) IMP 8(+4)

HP: 240 | Defence: 17 | Proficiency: +9 | Reaction DC: 19

Crushing Grip (Action): 1d6+9 Impact, grapple as bonus action.

Halass the Empty (Rank 8 – Mythril)

Attribute: Unique | Size: Medium

Stats: STR 9(+4) DEX 13(+6) KNO 26(+13) CRE 18(+9) | CON 12(+6) DOD 16(+8) FOC 18(+9) IMP 13(+6)

HP: 1000 (x2) | Defence: 19 | Proficiency: +21 | Reaction DC: 37

Arcane Blast (Action): Ranged 12 sq, 4d8+21 force, auto‑hit.

Shadow Bolt (Action): Ranged 12 sq, 4d8+21 necrotic.

Epic – Arcane Barrier (1): Resistance all damage 1 rd.

Epic – Darkened Veil (1): Obscure 3 sq.

Lair – Summon Minions: 2d4 Cultists.

Lair – Unleash Darkness: 3 sq radius darkness, 2d6 necrotic heal half.

Dwarvish

Dwarf (Rock) (Rank 1 – Paper)

Attribute: None | Size: Medium

Stats: STR 12(+1) DEX 8(-1) KNO 12(+1) CRE 8(-1) | CON 14(+2) DOD 8(-1) FOC 12(+1) IMP 8(-1)

HP: 70 | Defence: 12 | Proficiency: +3 | Reaction DC: 11

Stonecunning (Passive): Expertise stonework.

Dwarf Wight (Rank 3 – Steel)

Attribute: Undead | Size: Medium

Stats: STR 16(+8) DEX 10(0) KNO 12(+6) CRE 10(0) | CON 18(+9) DOD 10(0) FOC 14(+7) IMP 10(0)

HP: 370 | Defence: 19 | Proficiency: +11 | Reaction DC: 22

Life Drain (Action): Melee, 2d6+11 necrotic.

Dwarf Berserker (Rank 4 – Silver)

Attribute: Abomination | Size: Medium

Stats: STR 18(+9) DEX 12(+6) KNO 10(0) CRE 10(0) | CON 18(+9) DOD 12(+6) FOC 12(+6) IMP 10(0)

HP: 420 | Defence: 19 | Proficiency: +13 | Reaction DC: 25

Frenzy (Bonus Action): Rage: +2 dmg, resist Physical.

Dwarf Militia (Rank 2 – Iron)

Attribute: Hord | Size: Swarm

Stats: STR 14(+7) DEX 10(0) KNO 10(0) CRE 8(+4) | CON 16(+8) DOD 10(0) FOC 12(+6) IMP 8(+4)

HP: 260 | Defence: 18 | Proficiency: +9 | Reaction DC: 19

Shield Wall (Reaction): Ally +2 Defense.

Dwarf Runemaster (Rank 5 – Electrum)

Attribute: Otherworlder | Size: Medium

Stats: STR 14(+7) DEX 10(0) KNO 18(+9) CRE 14(+7) | CON 16(+8) DOD 10(0) FOC 18(+9) IMP 12(+6)

HP: 500 | Defence: 19 | Proficiency: +14 | Reaction DC: 27

Rune Weapon (Action): 2d8+14 slashing + 2d6 Fire.

Possessed Dwarf (Rank 6 – Gold)

Attribute: Possessed | Size: Medium

Stats: STR 16(+8) DEX 10(0) KNO 14(+7) CRE 14(+7) | CON 18(+9) DOD 10(0) FOC 16(+8) IMP 14(+7)

HP: 660 (x2) | Defence: 19 | Proficiency: +15 | Reaction DC: 29

Spirit Hammer (Action): 2d8+15 bludgeoning + 2d6 psychic.

Dwarf Ghost (Rank 7 – Platinum)

Attribute: Ethereal | Size: Medium

Stats: STR 10(0) DEX 14(+7) KNO 16(+8) CRE 14(+7) | CON 12(+6) DOD 14(+7) FOC 18(+9) IMP 14(+7)

HP: 780 (x2) | Defence: 19 | Proficiency: +16 | Reaction DC: 31

Spectral Axe (Action): 2d8+16 slashing, ignores Armour.

Gnome Tinker (Rank 1 – Paper)

Attribute: Dysanthrope | Size: Small

Stats: STR 8(-1) DEX 12(+1) KNO 14(+2) CRE 14(+2) | CON 10(0) DOD 12(+1) FOC 12(+1) IMP 12(+1)

HP: 50 | Defence: 11 | Proficiency: +3 | Reaction DC: 11

Tinker's Gadget (Action): Ranged 2 sq, 1d6+3 fire.

Dwarf King (Rank 8 – Mythril)

Attribute: Unique | Size: Medium

Stats: STR 24(+12) DEX 10(0) KNO 20(+10) CRE 20(+10) | CON 26(+13) DOD 12(+6) FOC 22(+11) IMP 16(+8)

HP: 1260 (x2) | Defence: 23 | Proficiency: +20 | Reaction DC: 36

Royal Command (Action): Allies within 3 sq attack once.

Epic – Epic Strike: Make one additional attack.

Giantkind

Giant (Ancient Dwarf) (Rank 3 – Steel)

Attribute: None | Size: Large

Stats: STR 20(+10) DEX 8(+4) KNO 12(+6) CRE 8(+4) | CON 18(+9) DOD 8(+4) FOC 14(+7) IMP 8(+4)

HP: 370 | Defence: 19 | Proficiency: +13 | Reaction DC: 24

Primordial Hammer (Action): 2d10+13 bludgeoning, ignores Bludgeoning resistance.

Undead Giant (Rank 4 – Silver)

Attribute: Undead | Size: Large

Stats: STR 24(+12) DEX 8(+4) KNO 10(0) CRE 8(+4) | CON 22(+11) DOD 8(+4) FOC 14(+7) IMP 8(+4)

HP: 520 | Defence: 21 | Proficiency: +16 | Reaction DC: 28

Slam (Action): 3d8+16 bludgeoning.

Goliath (Rank 2 – Iron)

Attribute: Abomination | Size: Medium

Stats: STR 16(+8) DEX 10(0) KNO 10(0) CRE 8(+4) | CON 16(+8) DOD 10(0) FOC 10(0) IMP 8(+4)

HP: 260 | Defence: 18 | Proficiency: +10 | Reaction DC: 20

Stone's Endurance (Reaction): Reduce damage by 1d12+CON.

Giant Warband (Rank 5 – Electrum)

Attribute: Hord | Size: Huge

Stats: STR 22(+11) DEX 8(+4) KNO 8(+4) CRE 6(+3) | CON 20(+10) DOD 8(+4) FOC 10(0) IMP 6(+3)

HP: 560 | Defence: 20 | Proficiency: +16 | Reaction DC: 29

Massive Swing (Action): 3 sq cone, 3d6+16 bludgeoning, STR or prone.

Firbolg (Rank 2 – Iron)

Attribute: Otherworlder | Size: Medium

Stats: STR 14(+7) DEX 10(0) KNO 14(+7) CRE 12(+6) | CON 14(+7) DOD 10(0) FOC 14(+7) IMP 10(0)

HP: 240 | Defence: 17 | Proficiency: +9 | Reaction DC: 19

Hidden Step (Bonus Action): Invisible until next turn.

Possessed Goliath (Rank 6 – Gold)

Attribute: Possessed | Size: Medium

Stats: STR 20(+10) DEX 10(0) KNO 12(+6) CRE 12(+6) | CON 20(+10) DOD 10(0) FOC 16(+8) IMP 12(+6)

HP: 680 (x2) | Defence: 20 | Proficiency: +16 | Reaction DC: 30

Spirit Club (Action): 3d8+16 bludgeoning + 2d8 psychic.

Boshom (Rank 2 – Iron)

Attribute: Ethereal | Size: Medium

Stats: STR 16(+8) DEX 8(+4) KNO 10(0) CRE 10(0) | CON 16(+8) DOD 8(+4) FOC 10(0) IMP 10(0)

HP: 260 | Defence: 18 | Proficiency: +10 | Reaction DC: 20

Thunderous Charge (Action): 1d8+10 bludgeoning + 1d6 Air, push.

Giant Shaman (Rank 7 – Platinum)

Attribute: Dysanthrope | Size: Huge

Stats: STR 20(+10) DEX 10(0) KNO 18(+9) CRE 18(+9) | CON 18(+9) DOD 10(0) FOC 20(+10) IMP 16(+8)

HP: 860 (x2) | Defence: 20 | Proficiency: +17 | Reaction DC: 32

Chain Lightning (Action): 6 sq line, 8d8 lightning.

Mountain Giant (Rank 8 – Mythril)

Attribute: Unique | Size: Gargantuan

Stats: STR 32(+16) DEX 6(+3) KNO 10(0) CRE 10(0) | CON 30(+15) DOD 8(+4) FOC 14(+7) IMP 8(+4)

HP: 1400 (x2) | Defence: 25 | Proficiency: +24 | Reaction DC: 40

Avalanche (Action): 3 sq radius, 6d10+24 bludgeoning.

Epic – Earthquake: 4 sq radius, DEX DC39 or prone.

Goblinkind

Goblin Scout (Rank 1 – Paper)

Attribute: None | Size: Small

Stats: STR 8(-1) DEX 14(+2) KNO 8(-1) CRE 8(-1) | CON 10(0) DOD 13(+1) FOC 8(-1) IMP 10(0)

HP: 40 | Defence: 11 | Proficiency: +3 | Reaction DC: 11

Sneak Attack (Action): 1d6+3 piercing, +1d6 if ally adjacent.

Goblin Zombie (Rank 2 – Iron)

Attribute: Undead | Size: Small

Stats: STR 10(0) DEX 10(0) KNO 6(+3) CRE 6(+3) | CON 12(+6) DOD 10(0) FOC 8(+4) IMP 6(+3)

HP: 220 | Defence: 16 | Proficiency: +5 | Reaction DC: 15

Slam (Action): 1d6+5 bludgeoning.

Orc Berserker (Rank 2 – Iron)

Attribute: Abomination | Size: Medium

Stats: STR 18(+9) DEX 10(0) KNO 6(+3) CRE 8(+4) | CON 16(+8) DOD 10(0) FOC 10(0) IMP 8(+4)

HP: 260 | Defence: 18 | Proficiency: +11 | Reaction DC: 21

Frenzy (Bonus Action): Rage: +2 dmg, resist Physical.

Goblin Mob (Rank 1 – Paper)

Attribute: Hord | Size: Swarm

Stats: STR 8(-1) DEX 14(+2) KNO 6(-2) CRE 6(-2) | CON 10(0) DOD 14(+2) FOC 8(-1) IMP 6(-2)

HP: 40 | Defence: 12 | Proficiency: +3 | Reaction DC: 11

Mob Attack (Action): 1d4+3 piercing, advantage if ally adjacent.

Hobgoblin Captain (Rank 3 – Steel)

Attribute: Otherworlder | Size: Medium

Stats: STR 16(+8) DEX 12(+6) KNO 12(+6) CRE 14(+7) | CON 14(+7) DOD 12(+6) FOC 12(+6) IMP 12(+6)

HP: 330 | Defence: 17 | Proficiency: +11 | Reaction DC: 22

Rally (Bonus Action): Allies +2 attack.

Half‑Orc Witch (Rank 3 – Steel)

Attribute: Possessed | Size: Medium

Stats: STR 12(+6) DEX 10(0) KNO 14(+7) CRE 16(+8) | CON 12(+6) DOD 10(0) FOC 14(+7) IMP 14(+7)

HP: 310 | Defence: 17 | Proficiency: +11 | Reaction DC: 22

Hex (Action): Ranged 4 sq, 2d6 Power.

Bugbear (Rank 7 – Platinum)

Attribute: Ethereal | Size: Medium

Stats: STR 20(+10) DEX 14(+7) KNO 10(0) CRE 10(0) | CON 16(+8) DOD 14(+7) FOC 10(0) IMP 10(0)

HP: 820 (x2) | Defence: 18 | Proficiency: +17 | Reaction DC: 32

Morningstar (Action): Reach 2 sq, 2d8+17 bludgeoning.

Hobgoblin Warlord (Rank 5 – Electrum)

Attribute: Dysanthrope | Size: Medium

Stats: STR 18(+9) DEX 14(+7) KNO 14(+7) CRE 16(+8) | CON 16(+8) DOD 14(+7) FOC 14(+7) IMP 14(+7)

HP: 500 | Defence: 18 | Proficiency: +14 | Reaction DC: 27

Command (Action): Ally moves and attacks.

Hobgoblin General (Rank 8 – Mythril)

Attribute: Unique | Size: Medium

Stats: STR 22(+11) DEX 16(+8) KNO 18(+9) CRE 20(+10) | CON 18(+9) DOD 16(+8) FOC 18(+9) IMP 18(+9)

HP: 1120 (x2) | Defence: 19 | Proficiency: +19 | Reaction DC: 35

Mass Command (Action): Allies within 3 sq attack once.

Epic – Epic Rally: All allies +2 Defense, +10 speed.

Mammals

Caninefolk Tracker (Rank 1 – Paper)

Attribute: None | Size: Medium

Stats: STR 12(+1) DEX 14(+2) KNO 10(0) CRE 10(0) | CON 10(0) DOD 13(+1) FOC 12(+1) IMP 10(0)

HP: 50 | Defence: 11 | Proficiency: +3 | Reaction DC: 11

Pack Tactics (Passive): Advantage if ally adjacent.

Undead Wolf (Rank 2 – Iron)

Attribute: Undead | Size: Medium

Stats: STR 14(+7) DEX 12(+6) KNO 6(+3) CRE 6(+3) | CON 14(+7) DOD 12(+6) FOC 10(0) IMP 6(+3)

HP: 240 | Defence: 17 | Proficiency: +9 | Reaction DC: 19

Bite (Action): 1d8+9 piercing + 1d4 necrotic.

Rodentfolk Alchemist (Rank 2 – Iron)

Attribute: Abomination | Size: Small

Stats: STR 6(+3) DEX 16(+8) KNO 16(+8) CRE 14(+7) | CON 8(+4) DOD 14(+7) FOC 14(+7) IMP 12(+6)

HP: 200 | Defence: 17 | Proficiency: +10 | Reaction DC: 20

Bomb (Action): 1 sq radius, 2d6 Fire, Dodge half.

Rat Swarm (Rank 1 – Paper)

Attribute: Hord | Size: Swarm

Stats: STR 8(-1) DEX 16(+3) KNO 6(-2) CRE 6(-2) | CON 10(0) DOD 16(+3) FOC 8(-1) IMP 6(-2)

HP: 40 | Defence: 13 | Proficiency: +4 | Reaction DC: 12

Swarm (Aura): 1 sq radius, 1d4 piercing.

Felinefolk Rogue (Rank 2 – Iron)

Attribute: Otherworlder | Size: Medium

Stats: STR 10(0) DEX 18(+9) KNO 10(0) CRE 12(+6) | CON 8(+4) DOD 16(+8) FOC 10(0) IMP 12(+6)

HP: 200 | Defence: 18 | Proficiency: +11 | Reaction DC: 21

Pounce (Action): 1d8+11 slashing, DOD or prone.

Possessed Bear (Rank 5 – Electrum)

Attribute: Possessed | Size: Large

Stats: STR 22(+11) DEX 10(0) KNO 8(+4) CRE 10(0) | CON 18(+9) DOD 10(0) FOC 12(+6) IMP 10(0)

HP: 540 | Defence: 19 | Proficiency: +16 | Reaction DC: 29

Claw (Action): 2d6+16 slashing + 2d6 psychic.

Phase Cat (Rank 6 – Gold)

Attribute: Ethereal | Size: Medium

Stats: STR 10(0) DEX 22(+11) KNO 10(0) CRE 12(+6) | CON 10(0) DOD 22(+11) FOC 12(+6) IMP 12(+6)

HP: 620 (x2) | Defence: 21 | Proficiency: +17 | Reaction DC: 31

Phantom Claw (Action): 2d6+17 slashing, ignores Armour.

Loxofolk Elder (Rank 4 – Silver)

Attribute: Dysanthrope | Size: Large

Stats: STR 20(+10) DEX 8(+4) KNO 16(+8) CRE 14(+7) | CON 18(+9) DOD 9(+4) FOC 16(+8) IMP 12(+6)

HP: 480 | Defence: 19 | Proficiency: +14 | Reaction DC: 26

Trample (Action): 3d6+14 bludgeoning, STR or prone.

Cerfolk Lord (Rank 8 – Mythril)

Attribute: Unique | Size: Medium

Stats: STR 22(+11) DEX 16(+8) KNO 18(+9) CRE 22(+11) | CON 20(+10) DOD 16(+8) FOC 20(+10) IMP 20(+10)

HP: 1160 (x2) | Defence: 20 | Proficiency: +19 | Reaction DC: 35

Nature's Wrath (Action): 3 sq radius, 8d6.

Epic – Summon Beasts: 2 dire wolves appear.

Seafolk

Merfolk Guard (Rank 1 – Paper)

Attribute: None | Size: Medium

Stats: STR 12(+1) DEX 12(+1) KNO 10(0) CRE 12(+1) | CON 10(0) DOD 12(+1) FOC 10(0) IMP 10(0)

HP: 50 | Defence: 11 | Proficiency: +2 | Reaction DC: 10

Trident (Action): Melee/Thrown, 1d6+2 piercing.

Drowned Sailor (Rank 2 – Iron)

Attribute: Undead | Size: Medium

Stats: STR 14(+7) DEX 10(0) KNO 8(+4) CRE 8(+4) | CON 14(+7) DOD 10(0) FOC 10(0) IMP 8(+4)

HP: 240 | Defence: 17 | Proficiency: +9 | Reaction DC: 19

Drowning Grasp (Action): 1d6+9 bludgeoning, grapple, cannot breathe.

Deep One Abomination (Rank 4 – Silver)

Attribute: Abomination | Size: Medium

Stats: STR 18(+9) DEX 12(+6) KNO 10(0) CRE 10(0) | CON 16(+8) DOD 12(+6) FOC 12(+6) IMP 8(+4)

HP: 440 | Defence: 18 | Proficiency: +13 | Reaction DC: 25

Crushing Depths (Action): 3d8+13 Water, CON or Restrained, drowning.

Piranha Swarm (Rank 3 – Steel)

Attribute: Hord | Size: Swarm

Stats: STR 10(0) DEX 16(+8) KNO 4(+2) CRE 4(+2) | CON 12(+6) DOD 16(+8) FOC 8(+4) IMP 4(+2)

HP: 290 | Defence: 18 | Proficiency: +11 | Reaction DC: 22

Bite (Aura): 1 sq radius, 1d8+11 piercing.

Siren (Rank 3 – Steel)

Attribute: Otherworlder | Size: Medium

Stats: STR 8(+4) DEX 14(+7) KNO 12(+6) CRE 18(+9) | CON 10(0) DOD 13(+6) FOC 12(+6) IMP 16(+8)

HP: 270 | Defence: 18 | Proficiency: +12 | Reaction DC: 23

Luring Song (Action): Charm, move toward singer.

Possessed Mariner (Rank 5 – Electrum)

Attribute: Possessed | Size: Medium

Stats: STR 14(+7) DEX 14(+7) KNO 12(+6) CRE 14(+7) | CON 14(+7) DOD 14(+7) FOC 14(+7) IMP 14(+7)

HP: 500 | Defence: 17 | Proficiency: +12 | Reaction DC: 25

Spectral Harpoon (Action): Ranged 4 sq, 2d8+12 piercing + 2d6 necrotic.

Ghost Ship (Rank 6 – Gold)

Attribute: Ethereal | Size: Colossal

Stats: STR 20(+10) DEX 10(0) KNO 12(+6) CRE 14(+7) | CON 18(+9) DOD 12(+6) FOC 16(+8) IMP 14(+7)

HP: 660 (x2) | Defence: 19 | Proficiency: +16 | Reaction DC: 30

Cannonade (Action): Ranged 10 sq, 4d10+16 bludgeoning.

Nautiloid Ink Mage (Rank 2 – Iron)

Attribute: Dysanthrope | Size: Medium

Stats: STR 10(0) DEX 14(+7) KNO 14(+7) CRE 14(+7) | CON 10(0) DOD 13(+6) FOC 14(+7) IMP 12(+6)

HP: 200 | Defence: 17 | Proficiency: +9 | Reaction DC: 19

Ink Cloud (Bonus Action): Obscure 2 sq.

Sea Serpent (Rank 8 – Mythril)

Attribute: Unique | Size: Gargantuan

Stats: STR 24(+12) DEX 18(+9) KNO 14(+7) CRE 16(+8) | CON 22(+11) DOD 18(+9) FOC 16(+8) IMP 14(+7)

HP: 1160 (x2) | Defence: 21 | Proficiency: +20 | Reaction DC: 36

Bite (Action): 4d8+20 piercing.

Epic – Constrict: Restrain one target.

Oviparous

Lizardfolk Shaman (Rank 2 – Iron)

Attribute: None | Size: Medium

Stats: STR 12(+6) DEX 10(0) KNO 14(+7) CRE 14(+7) | CON 14(+7) DOD 10(0) FOC 14(+7) IMP 12(+6)

HP: 240 | Defence: 17 | Proficiency: +9 | Reaction DC: 19

Poison Cloud (Action): 2 sq radius, 2d4 Poison, CON half.

Undead Croc (Rank 3 – Steel)

Attribute: Undead | Size: Large

Stats: STR 20(+10) DEX 8(+4) KNO 4(+2) CRE 4(+2) | CON 18(+9) DOD 8(+4) FOC 8(+4) IMP 4(+2)

HP: 370 | Defence: 19 | Proficiency: +13 | Reaction DC: 24

Bite (Action): 2d10+13 piercing, grapple.

Crocfolk Brawler (Rank 3 – Steel)

Attribute: Abomination | Size: Medium

Stats: STR 20(+10) DEX 8(+4) KNO 6(+3) CRE 6(+3) | CON 18(+9) DOD 9(+4) FOC 8(+4) IMP 6(+3)

HP: 370 | Defence: 19 | Proficiency: +13 | Reaction DC: 24

Death Roll (Action): 2d8+13 slashing, grapple.

Snake Swarm (Rank 1 – Paper)

Attribute: Hord | Size: Swarm

Stats: STR 8(-1) DEX 18(+4) KNO 6(-2) CRE 6(-2) | CON 10(0) DOD 18(+4) FOC 8(-1) IMP 6(-2)

HP: 40 | Defence: 14 | Proficiency: +5 | Reaction DC: 13

Bite (Aura): 1 sq radius, 1d6 poison.

Snakefolk Assassin (Rank 3 – Steel)

Attribute: Otherworlder | Size: Medium

Stats: STR 10(0) DEX 18(+9) KNO 10(0) CRE 12(+6) | CON 10(0) DOD 17(+8) FOC 10(0) IMP 12(+6)

HP: 270 | Defence: 18 | Proficiency: +12 | Reaction DC: 23

Venom Strike (Action): 1d6+12 piercing + 3d4 Poison.

Possessed Avian (Rank 4 – Silver)

Attribute: Possessed | Size: Medium

Stats: STR 10(0) DEX 18(+9) KNO 12(+6) CRE 14(+7) | CON 10(0) DOD 18(+9) FOC 14(+7) IMP 14(+7)

HP: 360 | Defence: 19 | Proficiency: +13 | Reaction DC: 25

Spirit Talon (Action): 2d6+13 slashing + 2d6 psychic.

Ghost Tortle (Rank 5 – Electrum)

Attribute: Ethereal | Size: Medium

Stats: STR 14(+7) DEX 8(+4) KNO 14(+7) CRE 14(+7) | CON 18(+9) DOD 8(+4) FOC 18(+9) IMP 14(+7)

HP: 520 | Defence: 19 | Proficiency: +14 | Reaction DC: 27

Spectral Bite (Action): 2d6+14 necrotic, ignores Armour.

Tortle Shellguard (Rank 4 – Silver)

Attribute: Dysanthrope | Size: Medium

Stats: STR 18(+9) DEX 6(+3) KNO 10(0) CRE 10(0) | CON 22(+11) DOD 8(+4) FOC 14(+7) IMP 8(+4)

HP: 500 | Defence: 21 | Proficiency: +13 | Reaction DC: 25

Shell Defense (Bonus Action): Armour +20.

Dragon Turtle (Rank 8 – Mythril)

Attribute: Unique | Size: Gargantuan

Stats: STR 26(+13) DEX 10(0) KNO 14(+7) CRE 14(+7) | CON 26(+13) DOD 12(+6) FOC 16(+8) IMP 12(+6)

HP: 1260 (x2) | Defence: 23 | Proficiency: +21 | Reaction DC: 37

Steam Breath (Action): 6 sq cone, 8d6 Fire.

Epic – Withdraw: +10 Defense, cannot move.

Primordial

Neanderthal (Rank 1 – Paper)

Attribute: None | Size: Medium

Stats: STR 14(+2) DEX 10(0) KNO 8(-1) CRE 8(-1) | CON 14(+2) DOD 10(0) FOC 10(0) IMP 8(-1)

HP: 70 | Defence: 12 | Proficiency: +3 | Reaction DC: 11

Apex Brawn (Action): 1d8+3 bludgeoning, double STR mod 1/Short Rest.

Fossil Golem (Rank 3 – Steel)

Attribute: Undead | Size: Medium

Stats: STR 18(+9) DEX 8(+4) KNO 10(0) CRE 8(+4) | CON 18(+9) DOD 8(+4) FOC 14(+7) IMP 8(+4)

HP: 370 | Defence: 19 | Proficiency: +12 | Reaction DC: 23

Slam (Action): 2d8+12 bludgeoning.

Archfey (Primordial) (Rank 3 – Steel)

Attribute: Abomination | Size: Medium

Stats: STR 8(+4) DEX 12(+6) KNO 16(+8) CRE 18(+9) | CON 10(0) DOD 12(+6) FOC 16(+8) IMP 16(+8)

HP: 270 | Defence: 18 | Proficiency: +12 | Reaction DC: 23

Fey Lord's Boon (Action): Entangle or reveal invisibility.

Lutin Pack (Rank 1 – Paper)

Attribute: Hord | Size: Small

Stats: STR 6(-2) DEX 16(+3) KNO 10(0) CRE 16(+3) | CON 8(-1) DOD 15(+2) FOC 10(0) IMP 16(+3)

HP: 30 | Defence: 13 | Proficiency: +4 | Reaction DC: 12

Prankster's Jaunt (Bonus Action): Teleport 3 sq.

Wrath Devil (Rank 5 – Electrum)

Attribute: Otherworlder | Size: Medium

Stats: STR 20(+10) DEX 14(+7) KNO 14(+7) CRE 16(+8) | CON 18(+9) DOD 14(+7) FOC 14(+7) IMP 14(+7)

HP: 520 | Defence: 19 | Proficiency: +15 | Reaction DC: 28

Infernal Flames (Reaction): When kill, burst 1 sq, 2d8 Fire.

Possessed Ancient (Rank 6 – Gold)

Attribute: Possessed | Size: Medium

Stats: STR 20(+10) DEX 10(0) KNO 16(+8) CRE 16(+8) | CON 20(+10) DOD 10(0) FOC 18(+9) IMP 14(+7)

HP: 680 (x2) | Defence: 20 | Proficiency: +18 | Reaction DC: 32

Spirit Club (Action): 3d8+18 bludgeoning + 2d8 psychic.

Ghost of the Past (Rank 7 – Platinum)

Attribute: Ethereal | Size: Medium

Stats: STR 10(0) DEX 18(+9) KNO 18(+9) CRE 18(+9) | CON 12(+6) DOD 18(+9) FOC 20(+10) IMP 18(+9)

HP: 780 (x2) | Defence: 20 | Proficiency: +18 | Reaction DC: 33

Spectral Slam (Action): 2d8+18 force, ignores Armour.

Ancient Dwarf (Primordial) (Rank 4 – Silver)

Attribute: Dysanthrope | Size: Medium

Stats: STR 18(+9) DEX 8(+4) KNO 16(+8) CRE 10(0) | CON 18(+9) DOD 8(+4) FOC 16(+8) IMP 8(+4)

HP: 440 | Defence: 19 | Proficiency: +13 | Reaction DC: 25

Rune Scribe (Passive): Inscribe explosive rune.

Primordial Titan (Rank 8 – Mythril)

Attribute: Unique | Size: Gargantuan

Stats: STR 30(+15) DEX 10(0) KNO 18(+9) CRE 16(+8) | CON 30(+15) DOD 10(0) FOC 20(+10) IMP 14(+7)

HP: 1400 (x2) | Defence: 25 | Proficiency: +23 | Reaction DC: 39

World Shaker (Action): 4 sq radius, 6d12+23 bludgeoning, DEX half.

Epic – Epic Roar: All WIS DC39 or Frightened.

Bugfolk

Antfolk Soldier (Rank 1 – Paper)

Attribute: None | Size: Small

Stats: STR 14(+2) DEX 10(0) KNO 8(-1) CRE 8(-1) | CON 14(+2) DOD 10(0) FOC 8(-1) IMP 8(-1)

HP: 70 | Defence: 12 | Proficiency: +3 | Reaction DC: 11

Acid Spray (Action): Ranged 2 sq, 1d6 acid.

Zombie Ant (Rank 2 – Iron)

Attribute: Undead | Size: Small

Stats: STR 12(+6) DEX 8(+4) KNO 4(+2) CRE 4(+2) | CON 14(+7) DOD 8(+4) FOC 8(+4) IMP 4(+2)

HP: 240 | Defence: 17 | Proficiency: +8 | Reaction DC: 18

Bite (Action): 1d6+8 piercing.

Mantis Assassin (Rank 3 – Steel)

Attribute: Abomination | Size: Medium

Stats: STR 14(+7) DEX 18(+9) KNO 10(0) CRE 10(0) | CON 12(+6) DOD 17(+8) FOC 10(0) IMP 10(0)

HP: 310 | Defence: 18 | Proficiency: +12 | Reaction DC: 23

Ambush (Action): 3d6+12 slashing, advantage if not acted.

Locust Swarm (Rank 2 – Iron)

Attribute: Hord | Size: Swarm

Stats: STR 8(+4) DEX 16(+8) KNO 4(+2) CRE 4(+2) | CON 10(0) DOD 16(+8) FOC 8(+4) IMP 4(+2)

HP: 200 | Defence: 18 | Proficiency: +10 | Reaction DC: 20

Devour (Aura): 1 sq radius, 1d8 piercing.

Scorpionfolk Poisoner (Rank 2 – Iron)

Attribute: Otherworlder | Size: Medium

Stats: STR 16(+8) DEX 12(+6) KNO 8(+4) CRE 8(+4) | CON 14(+7) DOD 12(+6) FOC 10(0) IMP 8(+4)

HP: 260 | Defence: 17 | Proficiency: +10 | Reaction DC: 20

Venom Sting (Action): 1d6+10 piercing + 2d4 Poison.

Possessed Beetle (Rank 4 – Silver)

Attribute: Possessed | Size: Medium

Stats: STR 16(+8) DEX 10(0) KNO 8(+4) CRE 10(0) | CON 16(+8) DOD 10(0) FOC 12(+6) IMP 10(0)

HP: 440 | Defence: 18 | Proficiency: +12 | Reaction DC: 24

Spirit Horn (Action): 2d8+12 piercing + 2d6 psychic.

Mothfolk Mystic (Rank 3 – Steel)

Attribute: Ethereal | Size: Small

Stats: STR 6(+3) DEX 14(+7) KNO 14(+7) CRE 16(+8) | CON 8(+4) DOD 13(+6) FOC 14(+7) IMP 16(+8)

HP: 270 | Defence: 18 | Proficiency: +11 | Reaction DC: 22

Moon Dust (Action): 3 sq cone, 2d6 Mystic.

Spiderfolk (Rank 5 – Electrum)

Attribute: Dysanthrope | Size: Medium

Stats: STR 12(+6) DEX 18(+9) KNO 10(0) CRE 12(+6) | CON 12(+6) DOD 18(+9) FOC 10(0) IMP 10(0)

HP: 460 | Defence: 19 | Proficiency: +14 | Reaction DC: 27

Web (Action): Restrain.

Butterflyfolk (Rank 7 – Platinum)

Attribute: Unique | Size: Small

Stats: STR 8(+4) DEX 18(+9) KNO 14(+7) CRE 20(+10) | CON 10(0) DOD 18(+9) FOC 16(+8) IMP 18(+9)

HP: 740 (x2) | Defence: 19 | Proficiency: +17 | Reaction DC: 32

Pollen Dust (Action): Sleep 5d8 HP.

Epic – Gale: Push all 3 sq.

Vampires

House Nyctecyl (Rank 2 – Iron)

Attribute: None | Size: Medium

Stats: STR 12(+6) DEX 16(+8) KNO 12(+6) CRE 14(+7) | CON 10(0) DOD 15(+7) FOC 12(+6) IMP 14(+7)

HP: 220 | Defence: 17 | Proficiency: +10 | Reaction DC: 20

Moonblood (Passive): Regen +2 in moonlight.

Silent Predator (Action): 1d6+10 piercing, bite, heal equal.

Clan Aronbrow (Rank 2 – Iron)

Attribute: Undead | Size: Medium

Stats: STR 14(+7) DEX 12(+6) KNO 10(0) CRE 10(0) | CON 16(+8) DOD 11(+5) FOC 12(+6) IMP 10(0)

HP: 260 | Defence: 18 | Proficiency: +9 | Reaction DC: 19

Forgeblood (Passive): Resist Fire. 1/Plentiful Rest +1d8 Fire weapon.

Tribe Me'akoa (Rank 3 – Steel)

Attribute: Abomination | Size: Medium

Stats: STR 18(+9) DEX 10(0) KNO 8(+4) CRE 8(+4) | CON 16(+8) DOD 10(0) FOC 10(0) IMP 8(+4)

HP: 350 | Defence: 18 | Proficiency: +12 | Reaction DC: 23

Bloodlust Surge (Action): 2d6+12 slashing, after kill +2 STR 1 min.

Pack of the Bloodclaw (Rank 5 – Electrum)

Attribute: Hord | Size: Swarm

Stats: STR 16(+8) DEX 18(+9) KNO 10(0) CRE 14(+7) | CON 14(+7) DOD 18(+9) FOC 12(+6) IMP 14(+7)

HP: 460 | Defence: 19 | Proficiency: +14 | Reaction DC: 27

Claw (Action): 2d6+14 slashing, two attacks.

House Crimsonfang (Rank 2 – Iron)

Attribute: Otherworlder | Size: Medium

Stats: STR 10(0) DEX 14(+7) KNO 12(+6) CRE 16(+8) | CON 10(0) DOD 13(+6) FOC 12(+6) IMP 16(+8)

HP: 200 | Defence: 18 | Proficiency: +10 | Reaction DC: 20

Noble Presence (Action): Command 1/Plentiful Rest.

Coven of Revenge (Rank 4 – Silver)

Attribute: Possessed | Size: Medium

Stats: STR 12(+6) DEX 16(+8) KNO 14(+7) CRE 18(+9) | CON 12(+6) DOD 16(+8) FOC 14(+7) IMP 16(+8)

HP: 400 | Defence: 18 | Proficiency: +13 | Reaction DC: 25

Hex (Action): Ranged 4 sq, 2d6 Power.

Clan Eykumis (Rank 6 – Gold)

Attribute: Ethereal | Size: Medium

Stats: STR 14(+7) DEX 16(+8) KNO 12(+6) CRE 16(+8) | CON 14(+7) DOD 16(+8) FOC 14(+7) IMP 16(+8)

HP: 620 (x2) | Defence: 18 | Proficiency: +14 | Reaction DC: 28

Waterborne Death (Action): 2d8+14 piercing, advantage in water.

House Oria (Rank 7 – Platinum)

Attribute: Dysanthrope | Size: Medium

Stats: STR 12(+6) DEX 20(+10) KNO 14(+7) CRE 18(+9) | CON 12(+6) DOD 20(+10) FOC 14(+7) IMP 18(+9)

HP: 780 (x2) | Defence: 20 | Proficiency: +17 | Reaction DC: 32

Shrieking Echo (Action): 3 sq cone, 3d6 Air.

Tribe Stonewardens (Rank 8 – Mythril)

Attribute: Unique | Size: Large

Stats: STR 22(+11) DEX 12(+6) KNO 14(+7) CRE 14(+7) | CON 22(+11) DOD 12(+6) FOC 16(+8) IMP 14(+7)

HP: 1160 (x2) | Defence: 21 | Proficiency: +19 | Reaction DC: 35

Ancient Might (Action): Reach 2 sq, 4d6+19 bludgeoning.

Epic – Epic Drain: Bite heals 50 HP.

Lair – Mist: 3 sq radius fog.

Elemental Corruptions (Bosses)

Glorious Jellyfish (Rank 6 – Gold)

Attribute: Abomination | Size: Gargantuan

Stats: STR 18(+9) DEX 12(+6) KNO 5(+2) CRE 5(+2) | CON 26(+13) DOD 14(+7) FOC 10(0) IMP 5(+2)

HP: 740 (x2) | Defence: 23 | Proficiency: +15 | Reaction DC: 29

Electrified Water (Aura): 3 sq radius, 6d6 lightning, Dodge half.

Tentacle (Action): Reach 2 sq, 4d6+15 lightning, multiattack 3, grapple + paralyze.

Hands of the Deep (Rank 5 – Electrum)

Attribute: Abomination | Size: Large

Stats: STR 24(+12) DEX 10(0) KNO 6(+3) CRE 6(+3) | CON 22(+11) DOD 15(+7) FOC 12(+6) IMP 6(+3)

HP: 560 | Defence: 21 | Proficiency: +17 | Reaction DC: 30

Immune Nonmagical (Passive): Immune to nonmagical weapon damage.

Slam (Action): 3d8+17 bludgeoning, multiattack 2, STR DC22 or prone.

Mist Demons (Rank 5 – Electrum)

Attribute: Abomination | Size: Large

Stats: STR 14(+7) DEX 18(+9) KNO 10(0) CRE 12(+6) | CON 18(+9) DOD 16(+8) FOC 14(+7) IMP 12(+6)

HP: 520 | Defence: 19 | Proficiency: +14 | Reaction DC: 27

Boiling Mist (Aura): 20 sq radius, 6d6 fire, Dodge half.

Claw (Action): 2d8+14 slashing + 3d6 fire, multiattack 3.

Thunder Moth Swarm (Rank 7 – Platinum)

Attribute: Abomination | Size: Gargantuan

Stats: STR 20(+10) DEX 16(+8) KNO 6(+3) CRE 6(+3) | CON 20(+10) DOD 18(+9) FOC 12(+6) IMP 6(+3)

HP: 820 (x2) | Defence: 20 | Proficiency: +17 | Reaction DC: 32

Whirlwind (Action): 10d6 bludgeoning, all in space, STR DC24 or flung 3 sq & prone.

Shock (Action): 6d8 lightning, multiattack 3.

Flying Fire Beetle (Rank 5 – Electrum)

Attribute: Abomination | Size: Large

Stats: STR 18(+9) DEX 14(+7) KNO 6(+3) CRE 6(+3) | CON 18(+9) DOD 16(+8) FOC 10(0) IMP 6(+3)

HP: 520 | Defence: 19 | Proficiency: +14 | Reaction DC: 27

Burning Area (Aura): 40 sq radius, 6d6 fire, Dodge half.

Bite (Action): 2d8+14 piercing + 3d6 fire, multiattack 3.

Amon's Walking Fortress (Rank 6 – Gold)

Attribute: Abomination | Size: Colossal

Stats: STR 24(+12) DEX 6(+3) KNO 6(+3) CRE 6(+3) | CON 24(+12) DOD 14(+7) FOC 10(0) IMP 6(+3)

HP: 720 (x2) | Defence: 22 | Proficiency: +18 | Reaction DC: 32

Stomp (Action): 3d10+18 bludgeoning + 3d6 fire, multiattack 2.

Fire Breath (Action): Recharge 5‑6, 6 sq cone, 12d6 fire, Dodge half.

Salt Demons (Rank 5 – Electrum)

Attribute: Abomination | Size: Medium

Stats: STR 16(+8) DEX 14(+7) KNO 8(+4) CRE 8(+4) | CON 18(+9) DOD 16(+8) FOC 10(0) IMP 8(+4)

HP: 520 | Defence: 19 | Proficiency: +13 | Reaction DC: 26

Drying Air (Aura): 20 sq radius, 6d6 necrotic, CON half.

Claw (Action): 2d8+13 slashing + 3d6 necrotic, multiattack 3.

Burning Head of Gevantes (Rank 7 – Platinum)

Attribute: Abomination | Size: Gargantuan

Stats: STR 20(+10) DEX 18(+9) KNO 10(0) CRE 8(+4) | CON 20(+10) DOD 18(+9) FOC 14(+7) IMP 8(+4)

HP: 860 (x2) | Defence: 20 | Proficiency: +17 | Reaction DC: 32

Fire Wind (Aura): 100 sq radius, 10d10 fire, CON half, exhaustion after 1h.

Bite (Action): 3d10+17 piercing + 4d6 fire, multiattack 2.

Inferno Breath (Action): Recharge 5‑6, 9 sq cone, 16d6 fire, Dodge half.

Uneasing Imperial Cobra (Rank 6 – Gold)

Attribute: Abomination | Size: Gargantuan

Stats: STR 26(+13) DEX 14(+7) KNO 4(+2) CRE 5(+2) | CON 22(+11) DOD 15(+7) FOC 12(+6) IMP 5(+2)

HP: 760 (x2) | Defence: 21 | Proficiency: +19 | Reaction DC: 33

Poisonous Aura (Aura): 10 sq radius, 8d6 poison, CON half.

Bite (Action): 3d10+19 piercing + 6d6 poison, multiattack 2, CON or Poisoned 1 min.

Canopy to the Stars (Rank 6 – Gold)

Attribute: Abomination | Size: Colossal

Stats: STR 24(+12) DEX 14(+7) KNO 10(0) CRE 10(0) | CON 22(+11) DOD 16(+8) FOC 14(+7) IMP 10(0)

HP: 720 (x2) | Defence: 21 | Proficiency: +18 | Reaction DC: 32

Healing Aura (Aura): 30 sq radius, neutral/good regain 4d8+2 HP, advantage saves.

Vine Lash (Action): 3d8+18 bludgeoning, multiattack 2, grapple & restrained.

Obsidian Imperial Cobra (Rank 7 – Platinum)

Attribute: Abomination | Size: Gargantuan

Stats: STR 28(+14) DEX 10(0) KNO 4(+2) CRE 5(+2) | CON 26(+13) DOD 17(+8) FOC 12(+6) IMP 5(+2)

HP: 920 (x2) | Defence: 23 | Proficiency: +21 | Reaction DC: 36

Fiery Aura (Aura): 10 sq radius, 6d6 fire, Dodge half.

Bite (Action): 3d10+21 piercing + 6d6 fire, multiattack 2, CON or Poisoned 1 min.

Cocytus's Crystal Chimera (Rank 7 – Platinum)

Attribute: Abomination | Size: Gargantuan

Stats: STR 26(+13) DEX 16(+8) KNO 6(+3) CRE 8(+4) | CON 24(+12) DOD 17(+8) FOC 12(+6) IMP 8(+4)

HP: 880 (x2) | Defence: 22 | Proficiency: +21 | Reaction DC: 36

Crystal Storm (Aura): 10 sq radius, 10d6 slashing + 6d6 cold, Dodge half. Melee attackers take same.

Bite (Action): 3d10+21 piercing + 6d6 cold, multiattack 2.

Crystal Shard Burst (Action): Recharge 5‑6, 12 sq radius, 16d6 slashing + 10d6 cold, Dodge half.

Suun‑Rakhat the Idol of Suun (Rank 5 – Electrum)

Attribute: Abomination | Size: Large

Stats: STR 16(+8) DEX 18(+9) KNO 6(+3) CRE 10(0) | CON 16(+8) DOD 17(+8) FOC 12(+6) IMP 10(0)

HP: 520 | Defence: 19 | Proficiency: +14 | Reaction DC: 27

Static Electricity (Aura): Vulnerable to thunder & cold.

Whirlwind Slam (Action): Melee, 2d8+14 bludgeoning + 3d6 thunder.

Running Hounds of Rayshin (Rank 6 – Gold)

Attribute: Abomination | Size: Large

Stats: STR 25(+12) DEX 10(0) KNO 4(+2) CRE 6(+3) | CON 24(+12) DOD 14(+7) FOC 12(+6) IMP 6(+3)

HP: 720 (x2) | Defence: 22 | Proficiency: +18 | Reaction DC: 32

Sandstorm Stampede (Action): 1d6x30 ft area, 3d10+18 slashing, DEX DC20 or prone.

Flutters of AkKusikna (Rank 7 – Platinum)

Attribute: Abomination | Size: Gargantuan

Stats: STR 22(+11) DEX 12(+6) KNO 4(+2) CRE 8(+4) | CON 20(+10) DOD 16(+8) FOC 10(0) IMP 8(+4)

HP: 860 (x2) | Defence: 20 | Proficiency: +18 | Reaction DC: 33

Icy Gust (Action): 15d10+50 ft area, 7d10 cold, CON DC22 or speed halved 1 min.

The Incandescent Cloud (Rank 7 – Platinum)

Attribute: Abomination | Size: Gargantuan

Stats: STR 1(0) DEX 20(+10) KNO 3(+1) CRE 8(+4) | CON 11(+5) DOD 18(+9) FOC 14(+7) IMP 8(+4)

HP: 660 (x2) | Defence: 19 | Proficiency: +17 | Reaction DC: 32

Fiery Burst (Action): 3 sq radius, 12d6 fire, Dodge half.

Unique NPCs

The Lich (Halass's Clone) (Rank 8 – Mythril)

Attribute: Unique | Size: Medium

Stats: STR 18(+9) DEX 16(+8) KNO 22(+11) CRE 16(+8) | CON 20(+10) DOD 20(+10) FOC 20(+10) IMP 16(+8)

HP: 1120 (x2) | Defence: 20 | Proficiency: +19 | Reaction DC: 35

Paralyzing Touch (Action): Reach 1 sq, 3d8+19 necrotic, CON DC35 or Paralyzed 1 min.

Life Drain (Action): Ranged 3 sq, 12d8 necrotic, CON DC35 half, Lich heals equal.

Epic – Trick: Cast a trick.

Epic – Paralyzing Touch (2): Use Paralyzing Touch.

Epic – Cast a Spell (3): Cast any prepared magical effect.

Galen Towenaar Moordenaar (Rank 7 – Platinum)

Attribute: None | Size: Medium

Stats: STR 14(+7) DEX 16(+8) KNO 18(+9) CRE 13(+6) | CON 16(+8) DOD 16(+8) FOC 12(+6) IMP 13(+6)

HP: 820 (x2) | Defence: 18 | Proficiency: +16 | Reaction DC: 31

Staff Strike (Action): Melee, 2d6+16 bludgeoning.

Shield (Reaction): +5 Defense.

Faneria Sol, Illusionist Enchantress (Rank 8 – Mythril)

Attribute: Unique | Size: Medium

Stats: STR 8(+4) DEX 16(+8) KNO 20(+10) CRE 18(+9) | CON 18(+9) DOD 16(+8) FOC 14(+7) IMP 18(+9)

HP: 1080 (x2) | Defence: 19 | Proficiency: +18 | Reaction DC: 34

Ranged Spell Attack (Action): 6d8+18 psychic, multiattack 2 or Phantasmal Killer twice.

Phantasmal Killer (Action): One creature within 6 sq, 10d6 psychic, WIS half.

Counterspell (Reaction): Interrupt a magical effect.

Major Image (Action): Create convincing illusion up to 2 sq cube.

Epic – Spellcast (2): Cast any prepared magical effect without Source Point cost.

Epic – Psychic Assault (1): Target one creature within 6 sq, KNO DC34 or 3d6+18 psychic.

Lair – Illusory Maze: Creatures within 3 sq must succeed KNO DC34 or become Confused (short).

Lair – Shadowed Assault: Make one ranged spell attack against a creature within 6 sq.

Necromancer Zombie Guardian (Rank 7 – Platinum)

Attribute: Undead | Size: Medium

Stats: STR 18(+9) DEX 14(+7) KNO 22(+11) CRE 14(+7) | CON 20(+10) DOD 16(+8) FOC 18(+9) IMP 16(+8)

HP: 860 (x2) | Defence: 20 | Proficiency: +18 | Reaction DC: 33

Life‑Draining Touch (Action): Melee, 3d10+18 necrotic, CON DC33 or max HP reduced by damage until Plentiful Rest.

Paralyzing Gaze (Action): One creature within 3 sq, WIS DC33 or Paralyzed (short).

Necromantic Surge (Action): Cast up to 1d4+2 necromantic effects.

Alfor Narverus, the Undead Treasurer (Rank 5 – Electrum)

Attribute: Undead | Size: Medium

Stats: STR 14(+7) DEX 18(+9) KNO 12(+6) CRE 8(+4) | CON 16(+8) DOD 16(+8) FOC 10(0) IMP 8(+4)

HP: 520 | Defence: 18 | Proficiency: +14 | Reaction DC: 27

Sabre (Action): 1d8+14 piercing, Sneak Attack +1d6, multiattack 2.

Poisoned Dagger (Action): Thrown 2/6 sq, 1d4+14 piercing + 2d6 poison, CON DC22 or Poisoned. Recharge.

Spectral Form (Bonus Action): Amulet: Invisible, +5 Stealth, pass through objects. Short Rest.

Uncanny Dodge (Reaction): Halve damage from one attack.

Eivor Maladrin, the Ghost Captain (Rank 3 – Steel)

Attribute: Undead | Size: Medium

Stats: STR 18(+9) DEX 16(+8) KNO 12(+6) CRE 16(+8) | CON 14(+7) DOD 16(+8) FOC 10(0) IMP 16(+8)

HP: 330 | Defence: 18 | Proficiency: +12 | Reaction DC: 23

Spectral Bite (Action): Melee, 1d6+12 necrotic.

Possession (Action): Target within 1 sq, CRE DC23 or possessed 1 min.

Terrifying Howl (Action): 3 sq radius, WIS DC23 or Frightened. Recharge.

Ancient Captain (Reaction): When hit by melee, attacker takes 2d6 necrotic.

Demonic Foliage Monster (Rank 5 – Electrum)

Attribute: Abomination | Size: Large

Stats: STR 18(+9) DEX 10(0) KNO 12(+6) CRE 12(+6) | CON 16(+8) DOD 12(+6) FOC 14(+7) IMP 14(+7)

HP: 500 | Defence: 18 | Proficiency: +14 | Reaction DC: 27

Slam (Action): Reach 1 sq, 2d6+14 bludgeoning, multiattack 2.

Constricting Vines (Action): Target STR DC19 or Grappled and Restrained.

Demonic Aura (Aura): 1 sq radius, 2d6 necrotic.

Garden Rotten Root (Rank 8 – Mythril)

Attribute: Unique | Size: Gargantuan

Stats: STR 26(+13) DEX 8(+4) KNO 10(0) CRE 10(0) | CON 28(+14) DOD 14(+7) FOC 16(+8) IMP 10(0)

HP: 1320 (x2) | Defence: 24 | Proficiency: +21 | Reaction DC: 37

Slam (Action): Reach 1 sq, 2d8+21 bludgeoning, multiattack 2.

Horrifying Presence (Action): 3 sq radius, WIS DC25 or Frightened.

Root Surge (Action): 2 sq radius, 2d10 bludgeoning, Dodge half, DEX or prone. Plentiful Rest.

Epic – Root Slam: One slam attack.

Epic – Horrid Grasp (2): Grapple a creature within 3 sq, Restrained (STR DC26).

Epic – Root Surge (3): As above.

Lair – Ensnaring Vines: 3 sq radius difficult terrain; STR or Restrained.

Lair – Root Burst: 2 sq radius, 3d10 bludgeoning, DEX half, pushed 1 sq.

Lair – Aura of Decay: 3 sq radius, 2d6 necrotic at start of turn.

Colossal Golem Warden (Rank 7 – Platinum)

Attribute: Unique | Size: Gargantuan

Stats: STR 30(+15) DEX 8(+4) KNO 6(+3) CRE 6(+3) | CON 30(+15) DOD 12(+6) FOC 14(+7) IMP 6(+3)

HP: 1000 (x2) | Defence: 25 | Proficiency: +22 | Reaction DC: 37

Slam (Action): Reach 1 sq, 3d10+22 bludgeoning, multiattack 2.

Stone Shield (Reaction): Resistance to all damage until start of next turn. Short Rest.

Earthquake Slam (Action): 15 sq radius, 3d6 bludgeoning, Dodge half, STR or prone. Plentiful Rest.

Steal, Shadowfell Operative (Rank 8 – Mythril)

Attribute: Unique | Size: Medium

Stats: STR 14(+7) DEX 20(+10) KNO 18(+9) CRE 18(+9) | CON 20(+10) DOD 18(+9) FOC 16(+8) IMP 18(+9)

HP: 1120 (x2) | Defence: 20 | Proficiency: +18 | Reaction DC: 34

Eldritch Blast (Action): Ranged 12 sq, 2d10+18 force, multiattack 3.

Dagger (Action): Thrown 2/6 sq, 1d4+18 piercing.

Shortbow (Action): Ranged 8/32 sq, 1d6+18 piercing.

Shadow Arts (Action): Cast darkness at will.

Pact of the Matron (Passive): Cast invisibility, misty step, etc. without cost.

Evasion (Passive): Dex half becomes no damage on success.

Epic – Move: Move up to half speed.

Epic – Ranged Attack: Make one ranged attack.

Epic – Teleport: Teleport 3 sq.

Lair – Shadow Command: Dim light becomes darkness; allies gain advantage on Stealth; WIS or Frightened.

Steel, Shadowfell Operative (Rank 8 – Mythril)

Attribute: Unique | Size: Medium

Stats: STR 14(+7) DEX 20(+10) KNO 18(+9) CRE 18(+9) | CON 22(+11) DOD 18(+9) FOC 16(+8) IMP 18(+9)

HP: 1160 (x2) | Defence: 21 | Proficiency: +19 | Reaction DC: 35

Rapier (Action): 1d8+19 piercing, multiattack 3.

Dagger (Action): Thrown 2/6 sq, 1d4+19 piercing.

Shortbow (Action): Ranged 8/32 sq, 1d6+19 piercing.

Shadow Arts (Action): Cast darkness at will.

Pact of the Matron (Passive): Cast invisibility, misty step, etc. without cost.

Evasion (Passive): Dex half becomes no damage on success.

Epic – Move: Move up to half speed.

Epic – Melee Attack: Make one melee attack.

Epic – Dodge: Take the Dodge action.

Legendary Reaction – Damage Reduction: When hit, reduce damage by 12. If reduced to 0, make a free melee/ranged attack.

Lair – Shadow Manipulation: As Steal.

Giant Cave Spider (Rank 3 – Steel)

Attribute: None | Size: Large

Stats: STR 14(+7) DEX 16(+8) KNO 6(+3) CRE 6(+3) | CON 14(+7) DOD 14(+7) FOC 10(0) IMP 6(+3)

HP: 330 | Defence: 17 | Proficiency: +11 | Reaction DC: 22

Bite (Action): 1d10+11 piercing + 2d6 poison, multiattack 2.

Webbing (Bonus Action): Ranged 3 sq, Restrained (STR DC19).

Giant Cave Spider Spellcaster (Rank 3 – Steel)

Attribute: None | Size: Large

Stats: STR 10(0) DEX 16(+8) KNO 14(+7) CRE 12(+6) | CON 14(+7) DOD 14(+7) FOC 12(+6) IMP 12(+6)

HP: 330 | Defence: 17 | Proficiency: +11 | Reaction DC: 22

Arcane Web (Action): 2 sq cube sticky webbing, Restrains (STR DC19).

Sleep Dust (Action): 3 sq cone, Unconscious 1 min, CON half.

Arachnid Queen (Rank 7 – Platinum)

Attribute: Unique | Size: Huge

Stats: STR 22(+11) DEX 18(+9) KNO 12(+6) CRE 14(+7) | CON 20(+10) DOD 16(+8) FOC 14(+7) IMP 14(+7)

HP: 860 (x2) | Defence: 20 | Proficiency: +18 | Reaction DC: 33

Bite (Action): 2d8+18 piercing + 4d6 poison, multiattack 2.

Web Trap (Bonus Action): 2 sq cube sticky webbing, Restrains (STR DC22).

Summon Spider Swarm (Action): Summon 2d4 Giant Cave Spiders. Plentiful Rest.

Apprentice Craven Wizard (Rank 2 – Iron)

Attribute: None | Size: Medium

Stats: STR 10(0) DEX 14(+7) KNO 16(+8) CRE 12(+6) | CON 12(+6) DOD 14(+7) FOC 14(+7) IMP 12(+6)

HP: 240 | Defence: 17 | Proficiency: +10 | Reaction DC: 20

Beak (Action): 1d6+10 piercing, multiattack 2.

Arcane Blast (Action): Ranged 6 sq, 2d4+10 force. At will.

Counterspell (Reaction): Interrupt a magical effect.

Battle Mage Craven (Rank 4 – Silver)

Attribute: None | Size: Medium

Stats: STR 14(+7) DEX 12(+6) KNO 14(+7) CRE 12(+6) | CON 16(+8) DOD 12(+6) FOC 10(0) IMP 12(+6)

HP: 440 | Defence: 18 | Proficiency: +11 | Reaction DC: 23

Beak (Action): 1d6+11 piercing, multiattack 2.

Talons (Action): Reach 1 sq, 1d8+11 slashing + 1d4 cold.

Shield (Reaction): +5 Defense. Short Rest.

Arcanum Sage Craven (Rank 6 – Gold)

Attribute: None | Size: Medium

Stats: STR 10(0) DEX 14(+7) KNO 18(+9) CRE 12(+6) | CON 14(+7) DOD 14(+7) FOC 12(+6) IMP 12(+6)

HP: 620 (x2) | Defence: 17 | Proficiency: +15 | Reaction DC: 29

Beak (Action): 1d6+15 piercing, multiattack 2.

Teleport (Bonus Action): Teleport 4 sq. Short Rest.

Wall of Force (Action): Create invisible wall 2 sq wide. Plentiful Rest.

Apprentice Sneaker Craven (Rank 2 – Iron)

Attribute: None | Size: Medium

Stats: STR 10(0) DEX 16(+8) KNO 12(+6) CRE 12(+6) | CON 14(+7) DOD 14(+7) FOC 14(+7) IMP 12(+6)

HP: 260 | Defence: 17 | Proficiency: +10 | Reaction DC: 20

Shortsword (Action): 1d6+10 piercing, Sneak Attack +3d6.

Dagger (Action): Thrown 2/6 sq, 1d4+10 piercing.

Crossbow (Action): Ranged 8/32 sq, 1d8+10 piercing + CON DC17 or Stunned.

Cunning Action (Bonus Action): Dash, Disengage, or Hide.

Craven Master Hidden One (Rank 7 – Platinum)

Attribute: None | Size: Medium

Stats: STR 10(0) DEX 20(+10) KNO 16(+8) CRE 14(+7) | CON 18(+9) DOD 18(+9) FOC 14(+7) IMP 14(+7)

HP: 860 (x2) | Defence: 19 | Proficiency: +17 | Reaction DC: 32

Shortsword (Action): 1d6+17 piercing, Sneak Attack +7d6, multiattack 3.

Dagger (Action): Thrown 2/6 sq, 1d4+17 piercing.

Uncanny Dodge (Reaction): Halve damage from one attack.

Greater Invisibility (Action): Invisible 1 min, attacks don't break. Plentiful Rest.

Alchemical Expert Craven (Rank 5 – Electrum)

Attribute: None | Size: Medium

Stats: STR 12(+6) DEX 16(+8) KNO 14(+7) CRE 14(+7) | CON 18(+9) DOD 14(+7) FOC 12(+6) IMP 14(+7)

HP: 540 | Defence: 19 | Proficiency: +13 | Reaction DC: 26

Shortsword (Action): 1d6+13 piercing, Sneak Attack +5d6, multiattack 2.

Dagger (Action): 1d4+13 piercing + poison tincture, CON DC20 or Poisoned.

Crossbow (Action): Ranged 1/9 sq, 1d6+13 piercing + optional tincture.

Matron's Missionary (Rank 8 – Mythril)

Attribute: Unique | Size: Medium

Stats: STR 22(+11) DEX 14(+7) KNO 14(+7) CRE 20(+10) | CON 22(+11) DOD 14(+7) FOC 18(+9) IMP 20(+10)

HP: 1200 (x2) | Defence: 21 | Proficiency: +19 | Reaction DC: 35

Magical Greatweapon (Action): Reach 1 sq, 2d8+19 radiant slashing, multiattack 3.

Longbow (Action): Ranged 15/60 sq, 1d8+19 piercing.

Divine Smite (Passive): Expend Source Points to add 3d8 radiant damage.

Channel Divinity (Action): Turn undead or other effects.

Pact of the Matron (Passive): Cast darkness, misty step, etc. without Source Point cost.

Healing Zealot (Rank 6 – Gold)

Attribute: None | Size: Medium

Stats: STR 16(+8) DEX 14(+7) KNO 14(+7) CRE 16(+8) | CON 20(+10) DOD 14(+7) FOC 20(+10) IMP 16(+8)

HP: 720 (x2) | Defence: 20 | Proficiency: +16 | Reaction DC: 30

Mace (Action): 1d6+16 bludgeoning, multiattack 2.

Light Crossbow (Action): Ranged 8/32 sq, 1d8+16 piercing.

Channel Divinity (Action): Heal self or ally 4d8+19 HP.

Pact of the Matron (Passive): Cast cure wounds, restoration, etc. without cost.

Puppet Demon Combat (Rank 3 – Steel)

Attribute: Abomination | Size: Medium

Stats: STR 16(+8) DEX 14(+7) KNO 10(0) CRE 12(+6) | CON 18(+9) DOD 14(+7) FOC 12(+6) IMP 14(+7)

HP: 370 | Defence: 19 | Proficiency: +11 | Reaction DC: 22

Claw (Action): 2d8+11 slashing, multiattack 2.

Puppet Strings (Action): Target STR check or Restrained until end of its next turn.

Puppet Demon Spellcaster (Rank 3 – Steel)

Attribute: Abomination | Size: Medium

Stats: STR 10(0) DEX 14(+7) KNO 16(+8) CRE 18(+9) | CON 14(+7) DOD 14(+7) FOC 12(+6) IMP 16(+8)

HP: 330 | Defence: 18 | Proficiency: +12 | Reaction DC: 23

Arcane Strings (Action): Ranged 6 sq, 2d8+12 psychic, WIS or Charmed.

Illusory Duplicates (Bonus Action): Create 3 duplicates; attacks have disadvantage. Short Rest.

Shadow Dog Combat (Rank 2 – Iron)

Attribute: Ethereal | Size: Medium

Stats: STR 14(+7) DEX 16(+8) KNO 6(+3) CRE 8(+4) | CON 14(+7) DOD 14(+7) FOC 12(+6) IMP 10(0)

HP: 240 | Defence: 17 | Proficiency: +10 | Reaction DC: 20

Bite (Action): Melee, 2d6+10 piercing + 2d6 necrotic.

Shadow Leap (Bonus Action): Teleport 3 sq to dim light or darkness. Short Rest.

Shadow Dog Spellcaster (Rank 2 – Iron)

Attribute: Ethereal | Size: Medium

Stats: STR 10(0) DEX 16(+8) KNO 12(+6) CRE 14(+7) | CON 14(+7) DOD 14(+7) FOC 12(+6) IMP 14(+7)

HP: 240 | Defence: 17 | Proficiency: +10 | Reaction DC: 20

Chilling Touch (Action): Ranged 3 sq, 2d8+10 cold, CON or disadvantage on next attack.

Shadow Meld (Bonus Action): Invisible until end of turn. Short Rest.

Electric Demon Combat (Rank 4 – Silver)

Attribute: Otherworlder | Size: Medium

Stats: STR 16(+8) DEX 18(+9) KNO 8(+4) CRE 10(0) | CON 16(+8) DOD 14(+7) FOC 10(0) IMP 10(0)

HP: 440 | Defence: 18 | Proficiency: +13 | Reaction DC: 25

Tail (Action): Reach 1 sq, 2d6+13 bludgeoning + 2d6 lightning, multiattack 2.

Electric Burst (Action): 15 sq cone, 6d10 lightning, Dodge half. Plentiful Rest.

Electric Demon Spellcaster (Rank 4 – Silver)

Attribute: Otherworlder | Size: Medium

Stats: STR 10(0) DEX 16(+8) KNO 14(+7) CRE 18(+9) | CON 14(+7) DOD 14(+7) FOC 12(+6) IMP 16(+8)

HP: 400 | Defence: 18 | Proficiency: +13 | Reaction DC: 25

Shocking Grasp (Action): Melee, 2d8+13 lightning, advantage if target in metal armour.

Thunderwave (Action): 3 sq cube, 2d8+13 thunder, CON half, push 1 sq.

Stormblade Enforcer (Rank 6 – Gold)

Attribute: Unique | Size: Medium

Stats: STR 20(+10) DEX 18(+9) KNO 12(+6) CRE 14(+7) | CON 18(+9) DOD 16(+8) FOC 14(+7) IMP 14(+7)

HP: 680 (x2) | Defence: 19 | Proficiency: +16 | Reaction DC: 30

Tail (Action): Reach 1 sq, 2d10+16 bludgeoning + 4d6 lightning, multiattack 2.

Electric Burst (Action): 20 sq cone, 10d8 lightning, Dodge half. Plentiful Rest.

Lightning Step (Bonus Action): Teleport 6 sq, burst 4d6 lightning at departure. Short Rest.

Master Puppeteer (Rank 6 – Gold)

Attribute: Unique | Size: Medium

Stats: STR 24(+12) DEX 18(+9) KNO 16(+8) CRE 18(+9) | CON 22(+11) DOD 18(+9) FOC 16(+8) IMP 18(+9)

HP: 720 (x2) | Defence: 21 | Proficiency: +20 | Reaction DC: 34

Claw (Action): 2d8+20 slashing, multiattack 2 + one Puppet Strings.

Puppet Strings (Action): Target STR DC38 or Paralyzed and controlled 1 min.

Marionette Control (Reaction): When enemy fails save vs spell, redirect spell to another target within 3 sq.

Lair – Puppeteer's Manipulation: Restrain or manipulate objects/creatures within 6 sq (STR DC38).

Shadow Kennel Master (Rank 7 – Platinum)

Attribute: Unique | Size: Medium

Stats: STR 20(+10) DEX 20(+10) KNO 12(+6) CRE 16(+8) | CON 20(+10) DOD 18(+9) FOC 16(+8) IMP 16(+8)

HP: 860 (x2) | Defence: 20 | Proficiency: +18 | Reaction DC: 33

Bite (Action): 2d10+18 piercing + 4d6 necrotic, multiattack 2.

Shadow Manipulation (Bonus Action): Teleport 6 sq to dim light or darkness.

Shadow Pack (Bonus Action): Command 2d6 Shadow Dogs to move or attack.

Undead Abomination (Rank 5 – Electrum)

Attribute: Undead | Size: Large

Stats: STR 20(+10) DEX 10(0) KNO 8(+4) CRE 6(+3) | CON 18(+9) DOD 14(+7) FOC 14(+7) IMP 8(+4)

HP: 520 | Defence: 19 | Proficiency: +15 | Reaction DC: 28

Claw (Action): 2d6+15 slashing + 2d6 necrotic, multiattack 2.

Unholy Aura (Aura): 1 sq radius, 2d6 necrotic.

Gelatinous Cube (Rank 2 – Iron)

Attribute: Otherworlder | Size: Large

Stats: STR 14(+7) DEX 6(+3) KNO 4(+2) CRE 4(+2) | CON 16(+8) DOD 8(+4) FOC 6(+3) IMP 4(+2)

HP: 260 | Defence: 18 | Proficiency: +9 | Reaction DC: 19

Engulf (Action): 1d8+9 acid, DOD or engulfed.

Arcane Golem (Rank 3 – Steel)

Attribute: None | Size: Large

Stats: STR 20(+10) DEX 8(+4) KNO 6(+3) CRE 6(+3) | CON 20(+10) DOD 10(0) FOC 10(0) IMP 6(+3)

HP: 390 | Defence: 20 | Proficiency: +13 | Reaction DC: 24

Slam (Action): 3d8+13 bludgeoning, multiattack 2.

Resilient Construct (Passive): Immune to poison and psychic damage.

Halass the Empty Prepared (Rank 8 – Mythril)

Attribute: Unique | Size: Medium

Stats: STR 9(+4) DEX 13(+6) KNO 26(+13) CRE 18(+9) | CON 12(+6) DOD 16(+8) FOC 18(+9) IMP 13(+6)

HP: 1000 (x2) | Defence: 19 | Proficiency: +21 | Reaction DC: 37

Arcane Blast (Action): Ranged 12 sq, 4d8+21 force, auto‑hit.

Shadow Bolt (Action): Ranged 12 sq, 4d8+21 necrotic.

Staff Strike (Action): Melee, 2d6+13 bludgeoning, +20 to hit.

Epic – Arcane Barrier (1): Resistance all damage 1 rd.

Epic – Darkened Veil (1): Obscure 3 sq.

Lair – Summon Minions: 2d4 Halassian Cultists.

Lair – Unleash Darkness: 3 sq radius darkness, 2d6 necrotic heal half.

Part III
McGrey'Ghor's Tinker Time
[Illustration: A workshop with blueprints of the Leviathan's Bane]

The Leviathan's Bane

Type: Vehicle (Sailing Ship, 800 ft long, three masts). The flagship of the De Vincha seafaring branch, purpose‑built for hunting sea monsters. Reinforced hull plating with magically imbued metal reinforcements. Climate‑controlled crew quarters, enchanted navigation chamber.

Shipboard Armaments

Crew Equipment

Diretide Dinghy (2 on board)

Type: Vehicle (Magical Folding Dinghy). A portable magical dinghy that appears as a folded boat easily carried by one person. When activated, rapidly inflates into a sturdy, seaworthy dinghy carrying up to 6 people.

After use, the dinghy drops 2 sticks and 1 plank.

Thoru's Seven Cannons

Seven legendary cannons forged for Thoru, the greedy pirate son of Plank Roa. Each requires a creature with Strength 18+ to move. All abilities recharge on a Plentiful Rest.

1. Kraken's Fury Cannon (Rank: Electrum 6)

Blast (1/Plentiful Rest): 3 sq cone. 8d8 Physical (bludgeoning) + 4d8 Water (cold) damage. Dodge DC 22 half.

2. Thunderclap Cannon (Rank: Electrum 6)

Blast (1/Plentiful Rest): 6 sq cone. 10d10 Air (thunder) damage. Dodge DC 22 half.

3. Dragon's Breath Cannon (Rank: Electrum 6)

Blast (1/Plentiful Rest): 6 sq cone. 12d6 Fire damage. Dodge DC 22 half.

4. Stormcaller Cannon (Rank: Electrum 6)

Blast (1/Plentiful Rest): 6 sq line. 8d8 Air (lightning) damage. Dodge DC 22 half.

5. Maelstrom Cannon (Rank: Electrum 6)

Blast (1/Plentiful Rest): 6 sq radius whirlpool. All creatures within range must succeed a STR DC 24 reaction check or be pulled 6 sq toward the centre and take 8d10 Physical (bludgeoning) damage.

6. Galeforce Cannon (Rank: Electrum 6)

Blast (1/Plentiful Rest): 6 sq line. All creatures within range are pushed 2 sq away from the cannon and knocked prone.

7. Phantom Cannon (Rank: Electrum 6)

Blast (1/Plentiful Rest): 6 sq line, passes through walls and obstacles. 10d8 Power (Mana force) damage to all creatures in its path.

Dracula's Castle – Room Treasures

The wealth contained within Stellarion Keep. Values in Unlock coinage.

1. Master Bedroom

2. Teleportation Mechanism Control Room

3. Arcane & Alchemical Laboratory

4. Throne Room

5. Reading Room / Royal Library

Explore. Battle. Collect.

"From a pocket realm to a poem, from a monster's tooth to a flying castle – everything the adventurer needs, gathered in one place."

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Solarfuture / Fog boi